I have been using Unreal Engine for some time. I have designed some small levels that are fully working so that I could gain some experience. However, this level that I just started working on will not accept paths. Regardless of what I do with them the AI still just looks at the ground. This seems weird because I have used the same playerstarts, pathnodes, and pathing in other levels and it works but in this level it does not.
Am I doing something wrong or did I change a setting that would not let pathing work?
Am I doing something wrong or did I change a setting that would not let pathing work?