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Bot Anims

Discussion in 'Modeling & Skinning' started by Sengoku, Apr 17, 2004.

  1. Sengoku

    Sengoku New Member

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    Ive made a model of Optimus Prime and im trying to assign the bot anims to it. Ive used the skeleton of BotA from CD6 and im using the same way of assigning anims that ive used for all my other models. Trouble is that i cannot assign those anims to this model.

    I import my optimus mesh, then load the botA anims. I go down the list on the Animations tab and rename the set, then i copy the mesh properties. Then i choose my optimus tab (which with every other model ive done then shows my model again) but theres no optimus model, only the default bot for ut2k4. What the hell is going on? Is there something wrong with the bot anims or am i doing something stupid?


    Sen


    *EDIT* Ok, ive changed the skel/anim to MaleJuggA and everything works fine in UnrealEd but ingame he just stands there in the default pose sliding around the map...what the hell is going on? Ive spent ages on this model.
     
    Last edited: Apr 17, 2004
  2. Sengoku

    Sengoku New Member

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    So from 13 views no-one has anything to say? Not even a 'sorry dont know'?


    Sen
     
  3. Xada-Hgla

    Xada-Hgla Outer God

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    Well, I'm just getting into modelling myself, but to at least accomodate you: Sorry, I don't know, either... :hmm:
     

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