1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Bones

Discussion in 'Beta Testing/Pimpage' started by SuperApe, Oct 27, 2005.

  1. SuperApe

    SuperApe Registered Monkey

    Joined:
    Mar 20, 2004
    Messages:
    333
    Likes Received:
    0
    Bones
    (Displays players and bots as skeletons. Robot skeletons can be enabled.
    A bright skin option makes skeletons white, or red and blue, if a team game.)


    [​IMG] [​IMG] [​IMG] [​IMG]

    Note: I know. Angel_Mapper's Halloween Mask mutator has a version of the skeletonizer already in it and most people have already downloaded it. Since the Skeletonizer option is mutually exclusive from the masks anyway, it seems as though these probably should have been kept as separate mutators. Unfortunately, they are still mutually exclusive (you cannot use them both at the same time), but here, I updated my original Bones mutator so it now includes new skins and options.

    DirtyBones
    (A "bare bones" version without the extra skins.
    Skeletons look like the third pic.)
     
  2. SuperApe

    SuperApe Registered Monkey

    Joined:
    Mar 20, 2004
    Messages:
    333
    Likes Received:
    0
    Someone asked for a CTF4 version of this mutator. Here's the link:

    Bones_CTFour
    (A version that supports four team colors for CTF4)
     

Share This Page