1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Blue/Green Screen for video

Discussion in 'Mapping' started by DaBeatard, Feb 8, 2004.

  1. DaBeatard

    DaBeatard Mr.How

    Joined:
    Nov 20, 2002
    Messages:
    1,264
    Likes Received:
    0
    I would like to do some blue screen compositing with different types of video. Such as adding a ut2k3 character in to a video of a different game or a home video.
    My question is- How would I make a map that had no shadows and is the same color of blue (or green) no matter where you are looking?

    I have very limited knowledge of mapping. I have opened the editor, subtracted a cube, made the walls solid blue. But when I add a light, there are shadows in the corners/edges and the color of the walls is not uniform. Any help is appreciated.
     
  2. Raffi_B

    Raffi_B Administrator

    Joined:
    Oct 27, 2002
    Messages:
    2,001
    Likes Received:
    0
    Select the surface(s) and hit F5 to bring up their properties. Select "Unlit"
     
  3. DaBeatard

    DaBeatard Mr.How

    Joined:
    Nov 20, 2002
    Messages:
    1,264
    Likes Received:
    0
    Brilliant! Thanks Raffi :)
     

Share This Page