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UE3 - UDK Bloom causing colored lines at the edge of the screen

Discussion in 'Mapping' started by krummelur, May 9, 2012.

  1. krummelur

    krummelur New Member

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    May 24, 2011
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    Whenever I activate bloom it causes these nasty gradients in the edge of the screen to appear, they also appear in the template lighting maps, which I guess they shouldn´t.
    When in the editor with ´game mode´off they don´t appear, but the other bloom effects are still there.

    I can get it to almost disappear by changing bloom threshold level, but then my other bloom effects don´t look like they should.


    thanks for any help
     

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    Last edited: May 9, 2012

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