Big monsters are BIG

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evilgrins

God of Fudge
Sep 9, 2011
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I ran this idea off another forum, intended for MonsterHunt... about configuring GIANT-SIZED maps with GIANT monsters.

OjitroC took a first stab at it, came up with this:
4841399_original.jpg


I took a shot at it a bit later:
4842193_original.png


4841503_original.png


4841869_original.png


4842256_original.png


4842624_original.png


4842927_original.png


It may not be practical, increasing the drawscale also ramps up each monsters health but there are no projectiles that can be equally balanced out to that scale... but it could make for some interesting mapping options for certain projects.