I loved this game when it first appeared in the arcades 20 years
ago. For younger fraggers out there you basically controlled a
harried human in this 2D maze, trying to shoot your way to freedom by fragging a bunch of rather stupid robots (whom you could induce into colliding with walls or each other, in which case they would explode, or they would kill each other FF style). The robots would taunt you all the while, and if you tarried too long in the maze (before exiting into a new one), Evil Otto, an indescructible bouncing smiley face, would come after you.
I would love to see something like this in UT-invisible walls, dumb yet deadly accurate robots, overhead map view perhaps, Instagib rifle for you, and so on...
John DiFool
ago. For younger fraggers out there you basically controlled a
harried human in this 2D maze, trying to shoot your way to freedom by fragging a bunch of rather stupid robots (whom you could induce into colliding with walls or each other, in which case they would explode, or they would kill each other FF style). The robots would taunt you all the while, and if you tarried too long in the maze (before exiting into a new one), Evil Otto, an indescructible bouncing smiley face, would come after you.
I would love to see something like this in UT-invisible walls, dumb yet deadly accurate robots, overhead map view perhaps, Instagib rifle for you, and so on...
John DiFool