Here's a list of questions.... /infopop/emoticons/icon_biggrin.gif
1. Will bayonets be in INF 2.8?
2. If so, how will they be used if attached to a weapon?
3. Would they be automatically used if in proximity of an enemy?
4. How much damage will be taken if impaled?
5. Could there be a possibility of it getting stuck in enemy? Which procedes to, If stuck, could you fire the weapon to get the bayonet out?
6. Could you wiggle it around and cause more damage?
ool:
7. Will new screaming sounds be added when impaled?
8. Am I intrigued by bayonets and their horrific use?
gr
1. Will bayonets be in INF 2.8?
2. If so, how will they be used if attached to a weapon?
3. Would they be automatically used if in proximity of an enemy?
4. How much damage will be taken if impaled?
5. Could there be a possibility of it getting stuck in enemy? Which procedes to, If stuck, could you fire the weapon to get the bayonet out?
6. Could you wiggle it around and cause more damage?
7. Will new screaming sounds be added when impaled?
8. Am I intrigued by bayonets and their horrific use?
gr