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Horton'sWho

www.unrealplayground.com
Dec 20, 2001
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Blito makes them. He does map quickly. GruntRun was part of a map contest for maps UNDER 300k for onlinbe so don't judge him by that one. Several of the small k maps posted at Stealths were for that contest.

http://stealthdp.com/mapbrowse.php?show=b

He's the maker of B3RedneckWoody; not a fav of mine but a very popular map for it's gameplay and on several servers. Check out MaxiCrusher for one of the most novel CTF maps. His AtomicCore is that fun "infinite loop" map that's been discussed around here, I believe.

LostMarines is a great map for gameplay. It's very intense online with 20 players.


Try B3CageMatch2. Another <300k map (only 84k-don't know if is bot-pathed) it really requires gameplay as there is a small trick to getting the flags.


In short, he doesn't make eye candy maps but is always trying new ideas, which is what keeps this game fresh--plus he's a good guy.
 

Astyanax

GotoState('Coding');
Originally posted by Horton'sWho
(...) Check out MaxiCrusher for one of the most novel CTF maps. (...)

I played that one once on an CTF instagib server. Normally I have a ping there of 50-80, and so have most other players who come there. However whit Maxicrusher, everybody suddenly got a ping of 250-300! Could all those movers cause such heavy network travel and be responsible for lagging the server?
 

Eyuva 'S' NRG

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Apr 27, 2000
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Originally posted by fallonme
CTF-B3GruntRun
Added on 2/21/02
Author: Blito3
# of brushes= 8
# of lights= 1
Quality= crap

heh, 8 brushes, 1 light, sounds like Q should review it and give it one of his famous quicky zeroes. :D
 

Eyuva 'S' NRG

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Apr 27, 2000
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Originally posted by Horton'sWho
Blito makes them. He does map quickly. GruntRun was part of a map contest for maps UNDER 300k for onlinbe so don't judge him by that one. Several of the small k maps posted at Stealths were for that contest.


How hard is it to make a map with 8 brushes and 1 light, of course he maps quickly. One could make a hundred maps in a day doing that, and they would all suck.
 

Freakish

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Dec 23, 2001
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Originally posted by Eyuva 'S' NRG


How hard is it to make a map with 8 brushes and 1 light, of course he maps quickly. One could make a hundred maps in a day doing that, and they would all suck.

Did you not read the part of Horton's post mentioning the <300K map contest? GruntRun was for that contest.. The whole point was for the mappers to churn out a bunch of small maps and see how fun a map could be with a tiny filesize.

Don't knock them until you've tried them. Like Horton said, LostMarines is a great map; redneckwoody is popular (I also don't like it much), CrystalBrick is great, and AtomicCore is great fun when there are no whiners around (the whiners don't realize the map just loops around and instead think it's humongous). blito3 is a hit and miss guy..some maps are great and are lots of fun, others aren't as great. But at least he's still bringing stuff to the table and trying new things while he's at it (MaxiCrusher...great fun IMO). And while I can't speak for him, I seem to remember somebody saying once that he tries to minimize filesize by reducing the number of different textures he uses in a map.

I dunno why the server got all laggy with MaxiCrusher, but it hasn't had any adverse affect on my ping (or anyone else's as far as I can tell..people would have complained) when it ran on the Playground. Maybe the comp running the match couldn't process all those movers or the instagib traces in conjunction with the movers. :confused:
 

blito3

country squire
Jan 19, 2002
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british columbia
www.berdu.com
cubes

if u think my 300k maps in the contest were
five cubes so check them out
and also the other 300k maps entered
1 of the maps was a cube(milk...LOL)
gandhi did a few
so did uncledumpy
comment when u seen them not before
 

Balton

The Beast of Worship
Mar 6, 2001
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Re: cubes

Originally posted by blito3
if u think my 300k maps in the contest were
five cubes so check them out
and also the other 300k maps entered
1 of the maps was a cube(milk...LOL)
gandhi did a few
so did uncledumpy
comment when u seen them not before

sorry pal but 7 brushes and one light doesnt sound charming... maybe for somebody who is on 56k
 

Eyuva 'S' NRG

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Apr 27, 2000
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A bit defensive are we. Try a few more brushes than 7 and you might be leet someday. Try like around 700 brushes or so. And keep the map from being too open so you dont have poly problems.

Bad FPS comes from big open areas with lots of brushes and dynamic lighting. Avoid that for starters.
 

Freakish

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Dec 23, 2001
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Again..the 7-brushed map was for a mini-map contest..you shouldn't judge it as you would any other map..the objective was to make a fun map with tiny filesize.


A bit defensive are we. Try a few more brushes than 7 and you might be leet someday. Try like around 700 brushes or so. And keep the map from being too open so you dont have poly problems.

Um..read my above comment. You're saying something like the following: there's a painting contest in which people can use blue and gold only and you criticize a painting for lack of color because it's only blue and gold. So..are you in management (or are you planning on entering it)? :D

It's nice of you to offer advice though..:) perhaps you should post links to some of your maps so Blito3 can learn from them.
 

blito3

country squire
Jan 19, 2002
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british columbia
www.berdu.com
oh man....

am i ever entertained
..lol....so let me get this straight
i use a lotto textures....then the map will be the greatest
thing since sliced bread.....sorry....that just doesnt cut it
i wanna play the map...not eat it
 

Freakish

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Dec 23, 2001
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I'd say lostmarines or maxicrusher but that's me..lots of people don't like maxicrusher but I think it's clever. Anyways..listen to blito3 and not me..:)