Attaching Objects to Bipeds

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UbH

UbH-IceIst
Oct 24, 2003
18
0
0
39
Portland, Oregon
Hey I was wondering why is it was when I use the link tool in 3dsmax to link a new object (Mesh) to say my players biped hand, the ActorX wont digest that animation, and thinks the linked mesh object is a bone? It says I can only have 38 bones or something, and not no more.