Hi, I'm new here... I'm building a CtF map with a gothic-evil style (it will be my first map ever built with UEd2) for UT
I'm going to ask you some advice about these three points:
- First of all, I was trying to realize a decent effect for a kind of Burning Sphere. I tried with a custom fire texture on a volumetric brush, but the effect isn't really what I wanted to. Maybe a mesh? (but I don't know how to make one...)
- Then... there will be a column which will show "souls" crossing the map level and going towards the sky. I'm trying to do as bots and players be "attracted" towards the column (with a ZoneInfo--->Zone Movement) but I also want a kind of "vibration" effect within these areas, and I'm asking how to gain this effect.
Thank you for anyone answering. Please excuse if my english isn't that much correct.
I'm going to ask you some advice about these three points:
- First of all, I was trying to realize a decent effect for a kind of Burning Sphere. I tried with a custom fire texture on a volumetric brush, but the effect isn't really what I wanted to. Maybe a mesh? (but I don't know how to make one...)
- Then... there will be a column which will show "souls" crossing the map level and going towards the sky. I'm trying to do as bots and players be "attracted" towards the column (with a ZoneInfo--->Zone Movement) but I also want a kind of "vibration" effect within these areas, and I'm asking how to gain this effect.
Thank you for anyone answering. Please excuse if my english isn't that much correct.