Any mod need a mapper?

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Drekorig

New Member
Oct 16, 2005
8
0
0
I started mapping with UnrealEd when UT was made. I have been mapping with my old computer some Postal 2 maps and UT2004 maps. Now I got new computer and I start to map more cuz I like mapping. :) Friends say I'm a good mapper :rolleyes: I'd be happy if some mod team could recruit me :)
I'm waiting for replies :D
 

Drekorig

New Member
Oct 16, 2005
8
0
0
Alright here is some from my new computer. I can't post my old maps here cuz they are on my old computer and it's in pieces :D Anyway here is some pics from my onslaught map, it's kinda dumb now cuz it's not ready. Gotta put more scenery there. But here :rolleyes:




 

]F|T[Corvus

Deus Ex Machina
Aug 15, 2005
41
0
0
38
Germany
www.nemesis-mod.cjb.net
I'm sorry, but we're lookin for a bit more experienced developers. Here's the reason for my decision:

Your map has almost no detail, or even static-meshes so far. The terrain has only one or two layers, which are bad sized. The heights of the terrain are too extreme. The UT-terrain tool is only ment for doin smooth hills. If you wanna do cliffs or mountains, you will have to use static-meshes.

If you really wanna apply, work on and show us some progress. Maby you have skills, but I can't judge this by a pre-pre-pre-alpha map.
 

Drekorig

New Member
Oct 16, 2005
8
0
0
Yea I know its empty map, I already said that it's not ready. And I need some practise more with the terrain editing. But I'll do my best :rolleyes:
 

]F|T[Corvus

Deus Ex Machina
Aug 15, 2005
41
0
0
38
Germany
www.nemesis-mod.cjb.net
Well, maby you should start off with some indoor maps, just to get the feelin how to use bsp and staticmeshes the right way. You know why there are that few fully outdoor maps? Cause they're so hard to be optimized. Until now, most parts of Nemesis are set up indoors. There are 3 missions planned with huge landscape environment, but this can be dealed by the more skilled mappers. More on the Nemesis-Board.
 

Klasnic_E

Inevitable
Oct 13, 2005
200
0
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Hello Drekorig , UTMP is in need of mappers at any skill, it can be from beginner, intermediate or proffessional, UTMP just wants to develop a mappack with models skins and possibly weapons and mutators in it and have fun while doing it, you will come here as a noob, work hard, then become a proffessional as you leave, or come as a proffessional and leave as a Master,the main goal of utmp is so you can learn how to map, skin, model code etc.. and be part of a community as you do it, please join up and showoff you skills:

http://www.setbb.com/phpbb/index.php?mforum=utmp

remember, that utmp will accept any skill, you are welcome to the utmp