Anti-aliasing in Unreal

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Lynxx

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Jul 2, 2000
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Am I seriously behind the curve? I mean, goddamn.... I honestly did not know that we don't need 'Anti-alias on' in our video card settings to get in-game AA in Unreal. I have always used 'application managed' AA to avoid conflict with hardware/driver-set AA and my individually varying AA settings in each game. For instance, I have Far Cry and HL2 set at 4xAA by adjusting in-game graphics settings per their respective menus. I have UT set at 8xAA in it's .ini file. Screen captures show that it all works perfectly well that way. The thing is that conflicting AA settings here can lag a game somewhat, and using the 'application managed' AA option, instead, eliminated that problem altogether.

But Unreal (as far as I knew) had no option, neither in-game nor through the Unreal.ini file, to apply FSAA...

But a few minutes ago, under my OpenGL settings in my Unreal.ini file I added:

AAFilterHint=0
NumAASamples=8
UseAA=True

and :eek:

Have I been such a retard all this time?? :) :)
 

Hyper

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Nov 21, 2003
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Well, this option has been in Unreal.ini for a long time, but only if you installed the updated OpenGL and D3D renderers from OldUnreal. With these installed, the options also appear under advanced options.
 

Dark Pulse

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Sep 12, 2004
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If you got an nVidia card, you can set AAFilterHint=2 as well, and that'll give you Quincunx AA, which means less of a performance hit if your card supports it... not that you'll likely see a performance hit anyway. :p

8xAA is probably a bit overkill, though... you'd need a HUGE monitor to really see a difference between 4x and 8x. That's just my $0.02 though. :)
 

Lynxx

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Well, this option has been in Unreal.ini for a long time, but only if you installed the updated OpenGL and D3D renderers from OldUnreal. With these installed, the options also appear under advanced options.
Hm.. I have been using version 2107 and the list of settings in that readme. No AA command is included in that particular zip - at least, none that I am aware of. :tinfoil3:

I ought to mention that Advanced Options used to always crash immediately after the window pops up. ....And I see in my .ini that there is no d3d AA option, so yea I need to get with it.


:wavey: Dark Pulse. I installed a 3850(agp) card in this pos, just wondering what it can do with a game. For reference purposes, I thought my 1950 Pro was probably the limit for a 4000+, but the boost is just amazing. 3DMark05 @16x12 the 1950 posted 8009, and the 3850? 11668 haha!

So to our oh-so-well-informed single core doomsday pundits: :umno: