I have had to reinstall UT Anthology and for some odd reason UT now refuses to work properly under D3D. It goes from slooow to warp speed depending on how much there is to render, or if I just face the wall, which nerfs the sound too.
Oh, it's even slooow in the menu.
Now if I use System it works fine, a little sound crackle but nothing noticable... but whenever I try to play the game decides to stick my settings up it's arse and switch to a stupid little [****ing small number] X [****ing small number] resolution window which is impossible to use on my [penis extension] X [gargantuan mammoth cock] resolution monitor, and if I put back in fullscreen... ugh... my "dot" becomes something out of MS paint, and I can't headshot for ****.
So... yeah... fix it, yeah?
Oh, no I'm not using dual core. Think top of the line in 2003-2004.
Oh, it's even slooow in the menu.
Now if I use System it works fine, a little sound crackle but nothing noticable... but whenever I try to play the game decides to stick my settings up it's arse and switch to a stupid little [****ing small number] X [****ing small number] resolution window which is impossible to use on my [penis extension] X [gargantuan mammoth cock] resolution monitor, and if I put back in fullscreen... ugh... my "dot" becomes something out of MS paint, and I can't headshot for ****.
So... yeah... fix it, yeah?
Oh, no I'm not using dual core. Think top of the line in 2003-2004.