I am trying to create my own custom mesh character for UT2004. I have finished the mesh (NO ANIMATIONS YET) and the texture. I have correctly assigned the joints and the package was successfully created. They are two problems I have:
1) When I try to export more than 1 animation, the character goes all messy except for the first one.
2) When I try to view my character in-game it appears invisible. I cannot seem to see it.
My (xplayers1.upl) is working correctly and the textures are assigned properly.
My character turns out invisible! Do I have to have all the animations complete? If so i need a UT2004 skeleton to base it off and easily and quickly animate my character. Thanks!
I have also been following several character creation tutorials but aren't helping me.
1) When I try to export more than 1 animation, the character goes all messy except for the first one.
2) When I try to view my character in-game it appears invisible. I cannot seem to see it.
My (xplayers1.upl) is working correctly and the textures are assigned properly.
My character turns out invisible! Do I have to have all the animations complete? If so i need a UT2004 skeleton to base it off and easily and quickly animate my character. Thanks!
I have also been following several character creation tutorials but aren't helping me.