Hi,
I am acting as the Producer for a Napoleonic Era action adventure Unreal Tournament 2003/4 modification. It is titled The Devil's Own and is at http://devilsown.ecatalogpages.com
Our mod team has a lead coder and mapper, but we would welcome an
experienced UT animator / modeler.
We have character and weapon meshes, some skinned, but we want you to help create a uniform look for the mod. Picture BattleField 1942 goes Napoleonic. The models need to be improved and skinned, then attached to UT bones, then imported into game.
If you would like to help make a challenging, fun to play Napoleonic FPS, then
visit the website and introduce yourself. ( You will not have to wait 30 sec. to fire musket. )
Sincerely
James
fineas(at)prodigy.net
----------------------------------
Here are some thought about converting its game play.
Take UT2K3 game modes and adapting them to our story and missions.
Death match = a Duel between 2 gentlemen/soldiers ( read some where that by making target cursor fade in slowly we could
approximate, the drawing of weapon and counting to 10 )
Team death match = small squads battle it out ( hope to have both foot and mounted game play if possible )
Capture the Flag = works great as capture the French Eagle, or the payroll box, capture the fair maiden, retrieve secret docs.
Double Domination = In order to win the battle you must control the battle field ( take the artillery on the hill and the farm house )
Bombing Run = pick up the powder keg, or special grenade, and throw through enemy positions
Picture the French Old Guard against the
thin red line. or an Infantry Square against cavalry charge.
Health = Food ( bread, fruit, beef jerky, ? ) make it fun
I have heard of games with mini missions to catch your meal.
Permission to leave the line to shoot a rabbit , catch the chicken could be a mini game in its self.
Health pack = ( field doc or nurse helps you ) Maggie the maggot, and other fun stuff. Saw bones.
Shield pack = Imagine a think leather or steel breast plate ( This is an opportunity for special , advance tech items, it may
not have been used in actual battles but history shows that some one did think of it or tried to sell the idea. Well our "Q" branch has heard of these ideas and has secretly developed working versions. )
Double damage = They out lawed square bullets because they did too much damage to people.
Adrenaline = Sugar cane, docs special mixtures.
Keg o Health= Keg of rum, your daily ration of drink
NOTE: You like challenges - then figure out how to design cavalry horse and animate it so we have a really unique game for UT2K4. ( create new bones for horse, then animate )
Any and all help is welcome.
This video game is a collaborative project for students, hobbyist and freelance game developers, who want to make a fun to play historical period game. By teaming up with others dedicated like yourself, we can create an amazing game. The Devils Own will always consider new team members to help with making the best possible Napoleonic FPS game.
The more experience you have the better.
We are looking for programmers and artist.
- experienced Unreal Tournament level designer
- music editor
- Unreal script coder
- Skinner
- Animator
Be prepared to give samples of work.
Sincerely
James
fineas(at)prodigy.net
devilsown.ecatalogpages.com
I am acting as the Producer for a Napoleonic Era action adventure Unreal Tournament 2003/4 modification. It is titled The Devil's Own and is at http://devilsown.ecatalogpages.com
Our mod team has a lead coder and mapper, but we would welcome an
experienced UT animator / modeler.
We have character and weapon meshes, some skinned, but we want you to help create a uniform look for the mod. Picture BattleField 1942 goes Napoleonic. The models need to be improved and skinned, then attached to UT bones, then imported into game.
If you would like to help make a challenging, fun to play Napoleonic FPS, then
visit the website and introduce yourself. ( You will not have to wait 30 sec. to fire musket. )
Sincerely
James
fineas(at)prodigy.net
----------------------------------
Here are some thought about converting its game play.
Take UT2K3 game modes and adapting them to our story and missions.
Death match = a Duel between 2 gentlemen/soldiers ( read some where that by making target cursor fade in slowly we could
approximate, the drawing of weapon and counting to 10 )
Team death match = small squads battle it out ( hope to have both foot and mounted game play if possible )
Capture the Flag = works great as capture the French Eagle, or the payroll box, capture the fair maiden, retrieve secret docs.
Double Domination = In order to win the battle you must control the battle field ( take the artillery on the hill and the farm house )
Bombing Run = pick up the powder keg, or special grenade, and throw through enemy positions
Picture the French Old Guard against the
thin red line. or an Infantry Square against cavalry charge.
Health = Food ( bread, fruit, beef jerky, ? ) make it fun
I have heard of games with mini missions to catch your meal.
Permission to leave the line to shoot a rabbit , catch the chicken could be a mini game in its self.
Health pack = ( field doc or nurse helps you ) Maggie the maggot, and other fun stuff. Saw bones.
Shield pack = Imagine a think leather or steel breast plate ( This is an opportunity for special , advance tech items, it may
not have been used in actual battles but history shows that some one did think of it or tried to sell the idea. Well our "Q" branch has heard of these ideas and has secretly developed working versions. )
Double damage = They out lawed square bullets because they did too much damage to people.
Adrenaline = Sugar cane, docs special mixtures.
Keg o Health= Keg of rum, your daily ration of drink
NOTE: You like challenges - then figure out how to design cavalry horse and animate it so we have a really unique game for UT2K4. ( create new bones for horse, then animate )
Any and all help is welcome.
This video game is a collaborative project for students, hobbyist and freelance game developers, who want to make a fun to play historical period game. By teaming up with others dedicated like yourself, we can create an amazing game. The Devils Own will always consider new team members to help with making the best possible Napoleonic FPS game.
The more experience you have the better.
We are looking for programmers and artist.
- experienced Unreal Tournament level designer
- music editor
- Unreal script coder
- Skinner
- Animator
Be prepared to give samples of work.
Sincerely
James
fineas(at)prodigy.net
devilsown.ecatalogpages.com