an inf map plan

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SLsnake

[S&L]Col.Snake
Mar 14, 2001
1
0
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www.s--l.com
i think my s--l.com new post says it best:

<dd>A week ago I made a rough sketch of a planned Infiltration Deathmatch map after my English exam, it's called DM-INF-Underworld. I believe I may have mentioned the idea to Quelog a couple weeks ago, but anyways, it's based on a city sewer system. 50% of the map will be in darkness or near darkness (less than 64 light brightness) and CQB is the name of the game. I really want the P90 to (literally) shine in this map and to keep the damn M203ers from launching nades all over the place (which I will accomplish by putting in 3 different levels of sewer tunnels). The only tactics that you'll have to use are listening for footsteps and effective use of lighting (or the lack of).<br>
<dd>Alright, there's your background information, now go check it out. <a href="http://www.s--l.com/downloads/sketch-lev1a.jpg">sketch-lev1a.jpg</a> (117kb)
<p>
<dd>Give it a look, tell me if you like the idea so far and would want to play it. It's been a few months since I dicked around with Ued2, so I'm a little rusty.