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All I can say.....

Discussion in 'Infiltration Development' started by eX!tw0und, Feb 12, 2002.

  1. eX!tw0und

    eX!tw0und New Member

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    Check out tbuildt right now!!!! =) Maps rock except road is missing a file and i have found a hole in the mohaa map =(
     
  2. smithnwessun

    smithnwessun Gravel

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    What file are you missing ?
     
  3. fauker

    fauker Louqe

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    Im missing that file too. Road wont work. The file is,

    SNW_RoadBattle
     
  4. smithnwessun

    smithnwessun Gravel

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    here are the missing files for roadbattle ...im sorry about this...they will be on the site too as soon as possible
     
  5. eX!tw0und

    eX!tw0und New Member

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    sweet thnx! Can't wait to try out ya map =)
     
  6. Gullonefox

    Gullonefox TBUILDT Webmaster/Mapper

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    Where is this hole!?
     
  7. eX!tw0und

    eX!tw0und New Member

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    once i get home from school, ill see if i can upload the 2 demo recs of it. Also smith, there is one in urs 2, in one of the big rubish piles.
     
  8. Gullonefox

    Gullonefox TBUILDT Webmaster/Mapper

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    hmmm I just looked through the map and found nothing..
     
  9. PorterINF

    PorterINF New Member

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    More missing files from RoadBattle?

    Can't find file for package 'Ubootdec'

    Here are the files I have for RoadBattle:

    DM-INF-RoadBattle.unr
    muff_lightblueornimentalstreet.
    muff_redchair.u
    muff_redsofa.u
    Readme.txt
    RoadBattle.utx
    SNW_RoadBattle.u
    SnwmodelDeco.utx

    I assume muff_lightblueornimentalstreet. is supposed to be a .u file, but the name is too long for Mac OS. Will this cause problems?
     
  10. smithnwessun

    smithnwessun Gravel

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    Re: More missing files from RoadBattle?

    muff_lightblueornimentalstreet.
    NOOOOO
    you must be kidding ...you mean you cant add a U at the end ?
    i have used this in many map...look like this deco will have to be rename ...

    and i suggest downloading dasboot AH map for those who have the missing texture oh man i hate ued today ! im too much busy that i make mistake,

    also i have forgot that i have used AH ladder so i havent added reference to the readme about this ...so for now i will say thank you here AH...
     
  11. eX!tw0und

    eX!tw0und New Member

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    Ok Gullenfox here is a demo of the problem hope u can tell where it is from the footage if not let me know at exitw0und@msn.com thnx
     
  12. Scrumpy_Jack

    Scrumpy_Jack made from apples

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    smithanddouble-u

    are you up for some feedback on the map?

    the only problem i have with it is the rubble in the middle of the roads, in fact all over the place.

    what did you have in mind when you added those?

    Jack
     
  13. jaymian

    jaymian Sweet Merciful Crap!

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    lol

    Yeah, I hope you guys got all the files in the DS mappack. Once I slap down some cash for something, my expectations go up. The bridge looks nice, but a closer look shows a lot of unaligned textures and brushes. Probably due to how quickly it was done. It looks good for the time spent on it, so I give props for that. You guys need to hook up with someone who has none of your maps, and only INF and full INF mappack to test your maps for files. It gets difficult to keep track of all your files sometimes, and that can really help.
    Jaymian
     
  14. smithnwessun

    smithnwessun Gravel

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    want me to remove them ? sure then you will have a 500 poly maps...

    anyway i dont care much now...it was my last inf map...
     
  15. PorterINF

    PorterINF New Member

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    smithnwessun

    After I installed the DasBoot files the map seemed to launch ok. You might not have to rename the file, just direct Mac users to install it in the UT/System folder. I don't know if this will show as a version mismatch online though, but I doubt it.
     
  16. funkstylz

    funkstylz I CLEAN TEH LATRINE

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    Huh? Care to elaborate...oh hangon, are you talking about the recent StrikeForce thing?? I really hope that your not stacking all of your eggs into that basket. Not such a good track record there for mappers, but hey...it's your decision I guess.

    Looking forward to seeing this DS pack too...being on holidays is not always a good thing :D
     
  17. Akuma

    Akuma Deacon Massif

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    no kidding o_O
     
  18. Gullonefox

    Gullonefox TBUILDT Webmaster/Mapper

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    Hes Not refering to SF...
     
  19. Gullonefox

    Gullonefox TBUILDT Webmaster/Mapper

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    yes jaymain it was rushed. lol to be honest I dont consider this a map, just a umm bitta fun.. theer are loads of things I would fix with it, but to be honest I cant be arsed, I have got other original maps to finished, after all it is just a convertion, also dont worry about missing packages in DS we have got that all sorted.... Only reasone we got stuff missing in those 3 maps.. one word RUSHED LIKE HELL LMAO!
     
  20. erehwoN

    erehwoN The Bass Ackwards BTL

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    But.....but.....NOOOOOOOOO!!!!!!!!!
     

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