The idea is simple:
When all humans are in jails, a security timer begins (between 45s and 1min), when the timer has ended the round is finished.
If an human win an arena match during the timer, timer is stopped.
(or if an arena begins during it stops the timer)
If there is the same number of human in red jails and blue jails, it's a match null.
It avoids to wait foolishly 3/4 minutes (or more...) that the bots are unlocked or understand that they must come to save you rather than to camp.
When all humans are in jails, a security timer begins (between 45s and 1min), when the timer has ended the round is finished.
If an human win an arena match during the timer, timer is stopped.
(or if an arena begins during it stops the timer)
If there is the same number of human in red jails and blue jails, it's a match null.
It avoids to wait foolishly 3/4 minutes (or more...) that the bots are unlocked or understand that they must come to save you rather than to camp.