Sometimes jailbreak maps aren't balanced and rounds can take forever, because reaching the enemy relase switch(es) is very easy caused by not-too-best map design.
The new option idea is called 'Maximum relases per round'. This will make the relase switch so they can be triggered only limited times per round. After the relase switch is triggered to the limit, it gets jammed and the only ways out of the jail now are the arena match or escape route (I hope that there will be more maps with these). There should be bot support so they don't trigger the lock when only 1 or 2 players are in jail.
What do you think?
The new option idea is called 'Maximum relases per round'. This will make the relase switch so they can be triggered only limited times per round. After the relase switch is triggered to the limit, it gets jammed and the only ways out of the jail now are the arena match or escape route (I hope that there will be more maps with these). There should be bot support so they don't trigger the lock when only 1 or 2 players are in jail.
What do you think?
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