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Discussion in 'Infiltration Development' started by Eliwar, Oct 21, 2000.

  1. Eliwar

    Eliwar -

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    Just want everyone to know that the famed Wanderer and I started a project. He created a shell of a house and I am now texturing and decorating it. This house will be damn cool if the level we made for my German project shows any indication. I will be posting screenshots soon and will hopefully have it done in the middle of November.

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    http://planetunreal.com/titaniumwars
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  2. Eliwar

    Eliwar -

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    __

    ok here's that shot. The reason why I took it so far away is that the masking of the railing gets messed up being that it turns solid again when up close. If anyone knows how to fix that, please tell me. Just remember this is extreme alphaness, no lighting, no landscaping, poor textures, its just showing a little bit of where I'm going with it.

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    http://planetunreal.com/titaniumwars
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  3. Spooge

    Spooge Digital Content Creator

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    Had that problem once...

    Turns out the black was not 0,0,0 even though Photoshop said it was... took it into Paintshop and found it to be something like 0,2,1. Check that texture again and use another application.

    Let me know... OR send it to me and let me have a looksy. /infopop/emoticons/icon_biggrin.gif

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    Come on in, sit down, let me take your head off!
     
  4. Eliwar

    Eliwar -

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    k, I'll send the texture yourway. just tell me what you did so I don't have to keep on giving it to you. don't laugh at it when you see it, its only prealpha junk. /infopop/emoticons/icon_biggrin.gif

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    http://planetunreal.com/titaniumwars
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