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UE3 - General 3D Environment Artist / Level Builder / Integrator

Discussion in 'Recruitment' started by HazardousOne, Mar 10, 2009.

  1. HazardousOne

    HazardousOne New Member

    Mar 10, 2009
    Likes Received:
    Hey Guys,

    Fuzzyeyes Studio is looking for a talented level builder / integrator to join our team in sunny Brisbane, Australia.

    Currently Developing Edge of Twilight, An action adventure for Xbox360 & PS3, utilising Unreal Engine 3.

    Job Type: Full time

    Job Description/Responsibilities:

    • To produce art assets as directed both by the Art Director and 3D Environment Lead on a variety of production tasks.
    • Work within a collaborative team environment.
    • Refine and translate conceptual ideas into workable in-game assets.
    • To follow project standards for workflow pipelines and organization of assets.

    Required Skills/Experience:

    • 1+ years experience in UE3 or the equivalent of one (1) or more published titles.
    • Must have strong to excellent knowledge of Unreal Engine 3.
    • Healthy understanding of the fundamentals of lighting techniques.
    • Strong skills in Photoshop.
    • Strong understanding of 3dsMax.
    • Strongly self-motivated personality.
    • Strong written and verbal communication skills.
    • Be responsive to deadlines and work well under pressure.
    • Level editing knowledge in a known game engine an advantage.

    To Apply

    Please send your resume to:


    or P.O.BOX 3281, Sunnybank South, QLD 4109, Australia

    For further information please contact via email.


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