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2004 Audi A4

Discussion in 'Editing' started by NeoNautica, Jan 25, 2008.

  1. NeoNautica

    NeoNautica Level Designer

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    Note: the 2004 is the year of the car, not the version of unreal.

    Started working on this a few days ago and its on track to meet my 15,000 triangle limit. Sitting at 8,000 Tris right now.

    [​IMG]

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    Since I lost my Chrysler 300 and EuroCopter threads in the forum crash I'll post the last shots of them here as well:

    [​IMG]

    [​IMG]
     
    Last edited: Jan 25, 2008
  2. stevenhorton

    stevenhorton Not of this World

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    Hey, would you by any chance be willing to trade one of you car models for someone to export them as svehicles, and generate the .uc files so you can drive then ingame? I saw your post on the Epic site tonight as well.

    Even if you don't want to "donate" a vehicle, I can still get one ingame... I think:p
     
  3. NeoNautica

    NeoNautica Level Designer

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    I can get the cars in game... Its tweaking the code so they run good that kills me.

    Want to try bringing a car into UT3, so if that fails I would let someone take a shot at it.

    I don't think "trade" is the right word... more like "donate" or "lend" :)

    The only car I could do that with would be the IS300 since I still haven't textured the Chrysler 300. If anyone knows someone with a good helicopter script let me know. I would love to see the EuroCopter flying around. :)
     
  4. NeoNautica

    NeoNautica Level Designer

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    Car Progress: Did most of the work for the side of the car. Still needs mirrors and wipers before moving on to the rear.

    [​IMG]
     
  5. NeoNautica

    NeoNautica Level Designer

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    Added mirrors, wipers, and did some tweaks to the sides of the car. Was playing with VRay a bit, but didn't produce anything worth showing yet... heh.

    [​IMG]
     
  6. Smokin

    Smokin New Member

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    You seemed to have mastered the low poly car modeling they look great. You seem to have a good method of modeling cars much better than my time consuming vertex adding method. Here is the front of my car that i am modeling using Gmax which is abit of a downgrade to what i am used to.
     

    Attached Files:

  7. stevenhorton

    stevenhorton Not of this World

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    Nice progress NeoNautica:) Smokin, good start. Have you ever tried Blender? It is completely different, but I find it easier then Gmax or Maya PLE.
     
  8. [VaLkyR]Anubis

    [VaLkyR]Anubis Foregone Destruction

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    Oh well,Audi isn't really my taste of a car,but your work is always very good.The Chrysler car and helicopter are very good,too.Everything you have ever made had many details,you are very good.:)
     
  9. NeoNautica

    NeoNautica Level Designer

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    Smokin: My method is a bit like adding verticies, except I add edges (edit poly > Edge mode> Connect). Don't listen to steve... Max is the best... lol.

    Anubis: Audi has some hot cars, but the A4 is a more typical sedan. Still has good styling though.

    Exterior Modeling Complete (for now):

    [​IMG]
     
  10. [VaLkyR]Anubis

    [VaLkyR]Anubis Foregone Destruction

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    Yes,I know what you are talking about,Audi has some good cars,my favourite of them is the Audi R8,the normal car version of the Le Mans car.That car looks very good,I like the design and the speed,hehe.:)
    [SCREENSHOT]http://www.dieselstation.com/wallpapers/Audi-R8/Audi-R8-061.jpg[/SCREENSHOT]
    [SCREENSHOT]http://www.motor-talk.de/images/News/2006-06/15031pix1hires.jpg[/SCREENSHOT]
    Looks good,so what now,do you wanna design the inside of the car,too.:)
     
  11. stevenhorton

    stevenhorton Not of this World

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    NeoNautica, no argument about Max being better! But, if you can't affort Max or Maya, Blender beats anything else free.
     
  12. NeoNautica

    NeoNautica Level Designer

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    I'm just picking on you :)
     
  13. [VaLkyR]Anubis

    [VaLkyR]Anubis Foregone Destruction

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    Any progress Neo,just asking.:)
     

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