Hey everyone. I'm just starting out with UT Infiltration. I'm used to playing half life and kicking the bots' A$$es in the JumBot mod.
So yaaa i'm a newbie at UT but hey...so were you at one time right? I used to script and map in HL so i'm sure i'll catch on quick with UT. I must say though, UT is WAY DIFFERENT than HL, and a hellavalot better...100 fold!
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Anyway heres my questions....
1. Ok VoicePaks.
I messed around with it alot and i kinda get the concept.
It's easy to modify and/or add V-Paks to the regualr version of the game. But how do you add or make one the the INF Mod?.....ya,ya,ya...it's different....i know! BUT....I was able to do it...well sorta lol.
I have a voicepak of Chris Redfield from Residend Evil made for the regular UT version. I know the scripting is different cuz i opened it in UTedit. but i was able to get it working somewhat, as long as you didnt goto character edit.
All i did was add INF_ to the chris.int & chris.u voicepak. I know i'm on the right track in a sense....But how would i go about making it so i can use it online ect?
2. Downloaded Maps form UTServers
OK, after a map is DL'ed from an online UTserver, it saves it in the catch folder. the names to the catch files are in the .ini file....gee thats hard. Now heres what i tried doing. I renamed the catch files according to the ini file and put the files where they should go....system, maps, textures, ect.
But when i clicked on the map in the missions menu..it just crashes the game. someone had mentioned a catch extracter to me on TS. but we didnt go too much in deph because we were playing a game at the time.
Anyways, I have all the files needed for the map, but how can I extract them to be able to play them?
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Any Help Would Be GREATLY Apprisheated! And thanks for your time!
~~~Wolfe
So yaaa i'm a newbie at UT but hey...so were you at one time right? I used to script and map in HL so i'm sure i'll catch on quick with UT. I must say though, UT is WAY DIFFERENT than HL, and a hellavalot better...100 fold!
-
Anyway heres my questions....
1. Ok VoicePaks.
I messed around with it alot and i kinda get the concept.
It's easy to modify and/or add V-Paks to the regualr version of the game. But how do you add or make one the the INF Mod?.....ya,ya,ya...it's different....i know! BUT....I was able to do it...well sorta lol.
I have a voicepak of Chris Redfield from Residend Evil made for the regular UT version. I know the scripting is different cuz i opened it in UTedit. but i was able to get it working somewhat, as long as you didnt goto character edit.
All i did was add INF_ to the chris.int & chris.u voicepak. I know i'm on the right track in a sense....But how would i go about making it so i can use it online ect?
2. Downloaded Maps form UTServers
OK, after a map is DL'ed from an online UTserver, it saves it in the catch folder. the names to the catch files are in the .ini file....gee thats hard. Now heres what i tried doing. I renamed the catch files according to the ini file and put the files where they should go....system, maps, textures, ect.
But when i clicked on the map in the missions menu..it just crashes the game. someone had mentioned a catch extracter to me on TS. but we didnt go too much in deph because we were playing a game at the time.
Anyways, I have all the files needed for the map, but how can I extract them to be able to play them?
-
Any Help Would Be GREATLY Apprisheated! And thanks for your time!
~~~Wolfe