The usual "use at your own risk" stuff applies.
This thread had me curious, so I poked around a bit with the bink encoder and sure enough - UT3 is quite content with homebrew bink videos.
I went ahead and put together a quick one frame of blackness for those who are wishing to disable the intros and loading screens, you can get it here at a whopping 264 bytes.
Go to ~\unreal tournament 3\UTGame\Movies, backup the files you wish to replace (they all have obvious names), and copy as many instances as needed of the black.bik file there while obviously renaming it to the original files' names.
I also threw together a super quick powerup respawn times chart (preview) for myself, since I'm horrible at remembering them.
Lastly I did a street fighter loading screen pack since I'm going through an SF phase (sue me) and just wanted to see how the quality turned out if I encoded pics 1:1 to my resolution. Previews here: [1] [2] [3] [4] [5] [6] [7] [8]
Let me know how it works out, I'm not sure what happens if you try running them on other aspect ratios. These are 16:10.
This thread had me curious, so I poked around a bit with the bink encoder and sure enough - UT3 is quite content with homebrew bink videos.
I went ahead and put together a quick one frame of blackness for those who are wishing to disable the intros and loading screens, you can get it here at a whopping 264 bytes.
Go to ~\unreal tournament 3\UTGame\Movies, backup the files you wish to replace (they all have obvious names), and copy as many instances as needed of the black.bik file there while obviously renaming it to the original files' names.
I also threw together a super quick powerup respawn times chart (preview) for myself, since I'm horrible at remembering them.
Lastly I did a street fighter loading screen pack since I'm going through an SF phase (sue me) and just wanted to see how the quality turned out if I encoded pics 1:1 to my resolution. Previews here: [1] [2] [3] [4] [5] [6] [7] [8]
Let me know how it works out, I'm not sure what happens if you try running them on other aspect ratios. These are 16:10.