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meowcat
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  • Okay I found them. I am after if these you have them of course:

    S_UN_Rock_SM_ArchCliff

    S_UN_Rock_SM_Blackcliffs_wall01

    S_UN_Rock_SM_Blackcliffs_wall02

    S_UN_Rock_SM_Blackspire01

    S_UN_Rock_SM_Blackspire03

    If you have those I would be so more than grateful if you've moved them over to UnrealEd3.0 as .usx

    You'll be Credited in the Occupant17 Mod of course.

    I am not that interested in their Materials/Textures but I expect they come along for the ride :) I have taken a few UT3 Materials/Textures before because some are great but I have no idea how to grab the StaticMeshes.
    Hi, I understand you converted some rock staticMeshes from UT3 onto UnrealEd 3.0 (UT2004)?
    If so could I have a file? They had some really good jagged rock formations which i'd love to use on my Mod.
    The pic was of a character model in my mod YARM. I may be able to set it up as a standalone skin/model, but that won't happen until maybe later this month (have to rig it to the UT2kx skeletal rig, set up teamskins then test a lot etc). Right now the model uses my own custom animations which are really compliant with UT2kX's expected animation names.
    meow cat, you know your avatar has a pic of a soldier, well can the skin be downloaded?
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