I can't get unreal2 editor to actually scale a terrain I built. UT2004 is the same. Is it NOT possible to scale brushes in Unreal2? I need to brush scale x=3 y=3 z=9. When I do it, it shows it scaled correctly in editor, but in game it's still 1x1x1. I could maybe use terraedit and scale=1152 and x=192 y=192, but I am pretty sure that if terraedit does NOT crash with that type of scaling. Unreal 2 editor WILL crash.
Is there any way to get the game to brush scale correctly in game?
Is there any way to get the game to brush scale correctly in game?