I just reinstalled Oblivion on my fancy new 2TB HDD and started playing again. My previous playthroughs of Oblivion had been mostly vanilla, but this time I got some mods.
At first I got fairly basic ones; "don't close my gates", "quest reward leveler", "no psychic guards", but then I started getting mods that substantially changed the game's core mechanics, such as a mod that changed the levelling system and removed level scaling from the game world.
Would you consider this kind of modding, which sometimes makes a game easier or more convenient while adding user made content, to be akin to cheating?
Video game ethics are a huge deal, I personally think that they should have a dedicated branch of the FBI.
At first I got fairly basic ones; "don't close my gates", "quest reward leveler", "no psychic guards", but then I started getting mods that substantially changed the game's core mechanics, such as a mod that changed the levelling system and removed level scaling from the game world.
Would you consider this kind of modding, which sometimes makes a game easier or more convenient while adding user made content, to be akin to cheating?
Video game ethics are a huge deal, I personally think that they should have a dedicated branch of the FBI.