Nope, hammers too slow for 3+ homing missiles.block with hammer
FeignDeath it's cool it passes over
Actually, I already looked for (de)motivational posters regarding UT. Didn't find any actually.
These kind of images are very good, perhaps people should do more of these.
I already thought in doing my own, but I didn't have any good idea to actually make one though...
The biggest problem with getting the screenshot though is that it's a bit hard to do at the perfect moment when bullets, energy, and rockets are flying all around you.
I don't think that works for Wormbo's InstaDeath homing rockets.
The biggest problem with getting the screenshot though is that it's a bit hard to do at the perfect moment when bullets, energy, and rockets are flying all around you.
Set input q slomo 0|onrelease slomo 1
I love this bind when I go for dramatic headshots xD
Cheater.
You can also use the Bullettime mod for UT99.
I don't think that works for Wormbo's InstaDeath homing rockets.
What? Are you sure you did the right thing when entering that narrow corridor in the first place?
[edit]
That's with WildFire, right? You're not supposed to live long in that mode anyway.
I don't think that works for Wormbo's InstaDeath homing rockets.
Homing rocket...is there such a thing?
Just hold the xhair over your opponent in any Unreal/UT game and the rockets will lock on to your target after 3 seconds.Homing rocket...is there such a thing?
Yeah, in ut3 it's not as good as it was in Unreal or UT. It's much faster and better just to predict and fire.and then still miss. At least in ut3.