Name: Prometheus
Version: Version 3
Compatibility: UT3 Patch 2.1
Description:
Prometheus is a single player mission based co-op game in the spirit of Portal and Mirror's Edge. You'll be bending the laws of Einsteinian Physics by entering a Quantum State that will allow you to play the game with your past, present and future selves to accomplish your goals as set forth by your employer.
Comments:
A completed storyline with three new levels.
New awards to be earned.
New custom textures.
New custom meshes.
New custom animations.
New custom weapon.
New custom layering music system.
New voice overs.
New Epimetheus menu with active previews of what each quantum state has done before.
Seamless cutscenes.
Dramatic improvements to the quantum state character movement and firing accuracy.
Screenshots:
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/PrometheusLogo.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_1.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_2.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_3.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_4.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_5.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_6.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_7.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_8.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_9.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_11.jpg[/screenshot]
Credits:
Prometheus is:
Rachel Cordone - Creative Director, Programmer, Designer
Jos Hendriks - Level Designer, Environment Artist
Mike Brainard - Environment Artist, Concept Artist
Aaron Clifford - Environment Artist, Technical Artist
Glynn Smith - Lead Environment Artist
Tobias Danbo - Environment Artist
Vadym Flinta - Environment Artist
Artem Rynkovoy - Environment Artist
Tobias Frank - Character Artist
Nathan Fulton - Character Artist
Jorge Gecov - Concept Artist
Glenn Storm - Animator
Treadster Media - Cutscene Animator
Danny Saiz - Music
Mike Jones - Sound Designer, Audio Engineer
Robin Arnott - Sound Designer
Todd Agnello - Voice Actor
Kevin Paez - Voice Actor, Audio Engineer
Dana Detrick - Voice Actress
Mark Chandler - Marketing/PR, Industry Relations, and Imperial Advisor
Homepage:
http://www.angelmapper.com
Download:
http://www.fileplanet.com/204563/200...nfo/Prometheus
http://www.filefront.com/14441299/Prometheus_v3.zip/
Version: Version 3
Compatibility: UT3 Patch 2.1
Description:
Prometheus is a single player mission based co-op game in the spirit of Portal and Mirror's Edge. You'll be bending the laws of Einsteinian Physics by entering a Quantum State that will allow you to play the game with your past, present and future selves to accomplish your goals as set forth by your employer.
Comments:
A completed storyline with three new levels.
New awards to be earned.
New custom textures.
New custom meshes.
New custom animations.
New custom weapon.
New custom layering music system.
New voice overs.
New Epimetheus menu with active previews of what each quantum state has done before.
Seamless cutscenes.
Dramatic improvements to the quantum state character movement and firing accuracy.
Screenshots:
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/PrometheusLogo.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_1.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_2.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_3.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_4.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_5.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_6.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_7.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_8.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_9.jpg[/screenshot]
[screenshot]http://www.angelmapper.com/gamedev/ut3/prometheus/Prometheusv3_11.jpg[/screenshot]
Credits:
Prometheus is:
Rachel Cordone - Creative Director, Programmer, Designer
Jos Hendriks - Level Designer, Environment Artist
Mike Brainard - Environment Artist, Concept Artist
Aaron Clifford - Environment Artist, Technical Artist
Glynn Smith - Lead Environment Artist
Tobias Danbo - Environment Artist
Vadym Flinta - Environment Artist
Artem Rynkovoy - Environment Artist
Tobias Frank - Character Artist
Nathan Fulton - Character Artist
Jorge Gecov - Concept Artist
Glenn Storm - Animator
Treadster Media - Cutscene Animator
Danny Saiz - Music
Mike Jones - Sound Designer, Audio Engineer
Robin Arnott - Sound Designer
Todd Agnello - Voice Actor
Kevin Paez - Voice Actor, Audio Engineer
Dana Detrick - Voice Actress
Mark Chandler - Marketing/PR, Industry Relations, and Imperial Advisor
Homepage:
http://www.angelmapper.com
Download:
http://www.fileplanet.com/204563/200...nfo/Prometheus
http://www.filefront.com/14441299/Prometheus_v3.zip/
Last edited: