I am trying to figure out how to successfully apply a texture that includes an alpha channel for the parts that i want to be transparent to a custom character.
I am using the base IronG materials for my MIC, but when my texture is applied to the opacity mask it makes the entire texture see through.
I also tried creating a really basic custom material and i achieved the effect i wanted in the editor browser window on my mesh, but in game it was all black.
I have looked at all the available custom characters that are currently available, and none to my knowledge have a transparent texture applied to them.
Is it simply not possible? or how can i edit the base material that epic has created to achieve this?
Any help is appreciated in advance.
I am using the base IronG materials for my MIC, but when my texture is applied to the opacity mask it makes the entire texture see through.
I also tried creating a really basic custom material and i achieved the effect i wanted in the editor browser window on my mesh, but in game it was all black.
I have looked at all the available custom characters that are currently available, and none to my knowledge have a transparent texture applied to them.
Is it simply not possible? or how can i edit the base material that epic has created to achieve this?
Any help is appreciated in advance.