Got my hands on this about 1 month old conversation. Nothing amazing, but still quite funny that this sort of thing is happening.
I cut the start of the conversation off and added to the end, as it's not really relevant, but it does kind of show that this is genuine.
I say:
s'why ya'll should just build for PC and then scale down! *grin*
EA employee says:
haha
EA employee says:
actually what seems to be the plan now is to build for the weakest link first (ie PS3) and then not scale up to the other platforms
I say:
wtf
I say:
i mean i see that takes the work time away.. but
EA employee says:
we had to slash our particle budget on x360 since the ps3 can only hack a fraction of what the x360 can handle and it seems we got paid off by sony to not make the game look better on x360 than on ps3
I say:
whoa
EA employee says:
such BS
I say:
whoa
I say:
dude speechless
I say:
that's so lame
I say:
that's so lame by sony it's quite funny actually
EA employee says:
no, it's lame that EA agreed to do that!
I say:
heh true
EA employee says:
and that they mandate that the game looks the same on both platforms (ie not better on the 360)
EA employee says:
and they want to make the ps3 the primary dev platform for the next one
EA employee says:
working with the ps3 is ****e!
EA employee says:
compared to the 360
I say:
so i hear
I say:
and read
EA employee says:
hehehe
EA employee says:
i mean its aii but the 360 just works so much easier and better
EA employee says:
the tools kill sony's
_____________________________________
EA employee says:
you seen this trailer?
EA employee says:
http://www.gametrailers.com/player/39870.html
I say:
this is the one i was just talking about at the start of the convo
EA employee says:
ahhhhhhh
EA employee says:
yeah this is a new one
EA employee says:
all footage is in game
EA employee says:
and my ***** ******* effect is in there
I say:
ALL 4 seconds of it?
EA employee says:
heheh yeah
I say:
you guys use depth of field ingame?
EA employee says:
yup
EA employee says:
not while driving but in cutscenes etc
I say:
so you did the ******** **** ******?
EA employee says:
indeed
EA employee says:
and without any form of ***** ******** tech
I say:
shame theres sheering in the vid. Where the v-sync
EA employee says:
its in now!!!!
EA employee says:
we have v-sync for the first time ever
EA employee says:
finally made our rendering multithreaded
EA employee says:
so we had a big jump in fps
EA employee says:
hitting over 30fps all the time
EA employee says:
which is a NFS first
I say:
nice
EA employee says:
so we now have the game locked to 30fps with v-sync on
I say:
burnout paradise is doing 60 apparently
EA employee says:
yeah
EA employee says:
grrrr
EA employee says:
doesnt look as nice as nfs tho
EA employee says:
plus they just re-wrote all their tech
EA employee says:
for paradise
EA employee says:
so they were able to redo a lot of stuff (and they have more than a year for their game)
EA employee says:
yeyeyeyeye
EA employee says:
those days are gone now!
EA employee says:
;()
I say:
so it uses mutiple threads on PC?
I say:
also on the consoles?
EA employee says:
heheh that i do not know
EA employee says:
it does on x360 and ps3
EA employee says:
pc not sure
EA employee says:
maybe...
EA employee says:
interetsing question actually
EA employee says:
but on pc iots a lot harder cause you dont know how many cores a person has so you have to have a solution for each config which is tougher than on concoles
I cut the start of the conversation off and added to the end, as it's not really relevant, but it does kind of show that this is genuine.
I say:
s'why ya'll should just build for PC and then scale down! *grin*
EA employee says:
haha
EA employee says:
actually what seems to be the plan now is to build for the weakest link first (ie PS3) and then not scale up to the other platforms
I say:
wtf
I say:
i mean i see that takes the work time away.. but
EA employee says:
we had to slash our particle budget on x360 since the ps3 can only hack a fraction of what the x360 can handle and it seems we got paid off by sony to not make the game look better on x360 than on ps3
I say:
whoa
EA employee says:
such BS
I say:
whoa
I say:
dude speechless
I say:
that's so lame
I say:
that's so lame by sony it's quite funny actually
EA employee says:
no, it's lame that EA agreed to do that!
I say:
heh true
EA employee says:
and that they mandate that the game looks the same on both platforms (ie not better on the 360)
EA employee says:
and they want to make the ps3 the primary dev platform for the next one
EA employee says:
working with the ps3 is ****e!
EA employee says:
compared to the 360
I say:
so i hear
I say:
and read
EA employee says:
hehehe
EA employee says:
i mean its aii but the 360 just works so much easier and better
EA employee says:
the tools kill sony's
_____________________________________
EA employee says:
you seen this trailer?
EA employee says:
http://www.gametrailers.com/player/39870.html
I say:
this is the one i was just talking about at the start of the convo
EA employee says:
ahhhhhhh
EA employee says:
yeah this is a new one
EA employee says:
all footage is in game
EA employee says:
and my ***** ******* effect is in there
I say:
ALL 4 seconds of it?
EA employee says:
heheh yeah
I say:
you guys use depth of field ingame?
EA employee says:
yup
EA employee says:
not while driving but in cutscenes etc
I say:
so you did the ******** **** ******?
EA employee says:
indeed
EA employee says:
and without any form of ***** ******** tech
I say:
shame theres sheering in the vid. Where the v-sync
EA employee says:
its in now!!!!
EA employee says:
we have v-sync for the first time ever
EA employee says:
finally made our rendering multithreaded
EA employee says:
so we had a big jump in fps
EA employee says:
hitting over 30fps all the time
EA employee says:
which is a NFS first
I say:
nice
EA employee says:
so we now have the game locked to 30fps with v-sync on
I say:
burnout paradise is doing 60 apparently
EA employee says:
yeah
EA employee says:
grrrr
EA employee says:
doesnt look as nice as nfs tho
EA employee says:
plus they just re-wrote all their tech
EA employee says:
for paradise
EA employee says:
so they were able to redo a lot of stuff (and they have more than a year for their game)
EA employee says:
yeyeyeyeye
EA employee says:
those days are gone now!
EA employee says:
;()
I say:
so it uses mutiple threads on PC?
I say:
also on the consoles?
EA employee says:
heheh that i do not know
EA employee says:
it does on x360 and ps3
EA employee says:
pc not sure
EA employee says:
maybe...
EA employee says:
interetsing question actually
EA employee says:
but on pc iots a lot harder cause you dont know how many cores a person has so you have to have a solution for each config which is tougher than on concoles