Sounds like a personal problem to me. I have a FAR worse machine and I didn't have any more stuttering in that part of the game than the entire rest of the game.Except for the fact that that section was the worst optimized section of the game, stuttering even on a high end quad core sistem with a radeon hd3850 512MB and (this is the most puzzling part, since i think the problem lies in the streaming of the levels) a recently formatted Seagate hard disk with 16MB cache set up to use the 3GB/s sata bus. And he's using all of them according to the benchmarks i've done on it.
It may be a good chapter storytelling wise, but the performance sucks in every rig i've seen until now. And they are all recently bought gaming PCs.
He's right about that area. It ran noticeably worse than the rest of the game, and with quite a few hitches.Sounds like a personal problem to me. I have a FAR worse machine and I didn't have any more stuttering in that part of the game than the entire rest of the game.
Cliff is doing commercials now?Cliff Bleszinski said:There's a hundred guys at work, a number of which have wives and kids, and there's a certain amount of responsibility to make sure that they can afford their Pedialyte and their Enfamil.
Oh, so that's called "evolve"... Hmmm, you know, and I can evolve to playing CoD4 instead of UT3. Way more solid done game, that's what I call a finished product, not half-baked game with console influences.CliffyB said:I'll always love the PC. That's where our roots are, but, you know, companies evolve and their strategies sometimes shift, and that's an unfortunate reality of business.
I had no problems playing GoW PC on GeForce 8600GT 256MB at max detail in 1440x900 resolution. That new episode ran a bit worse, however.He's right about that area. It ran noticeably worse than the rest of the game, and with quite a few hitches.
Reminds of of that episode of southpark lol
Cliff Bleszinski couldn't get that 50acker island he wanted because of the illigal downloads...now he has to wait 5 hours.
Do we get hot, candid, nude photos of the Locust Queen? :O
CliffyB said:There's a hundred guys at work, a number of which have wives and kids, and there's a certain amount of responsibility to make sure that they can afford their Pedialyte and their Enfamil.
As a UT1 fan, i don't see how this will prevent epic from making another UT1, when they are already incapable of doing so. The bar is set too high and the players are different. Make a perfect game, but fill it with aholes...well you get the point.
Especially when you have only 2 manufacturers left on the market (ati and nvidia) and their chipset are almost the same to program. (they are so similar that some people managed to run physical calculation on ati chipset with the same cuda libraries that nvidia uses to program on their GPUs, with only minimal adjustment).Many graphics cards [...] ? is that all you can say? Thats hell weak coming from a game designer who for a long while made games on PC.
Tried it on 5 PCs, with different processors, videocards, motherboards and hard disks. That chapter ran far worse than the rest of the game on all of them. I wouldn't say it's a personal problem.Sounds like a personal problem to me. I have a FAR worse machine and I didn't have any more stuttering in that part of the game than the entire rest of the game.
Besides, gears 1 was solely 360 until a year later when the PC port was done.
It didn't cut into the production of the original game. Just excuses, excuses, excuses.
Was UT3 that big of a failure that they are abandoning pc games or just gears 2?
I don't even know if UT3 was a failure or not since I didn't buy the game but people who do own it complain a lot about the lack of players online and that may mean that sales were low, but if they made a "good" gears 2 port it would definitely sell.
That goes for any pc game really, make a good one and it will sell, if you just throw something together then of course it's not going to do very well, and ports from a console game typically seem thrown together and buggy.