Why does everyone think that what Cliffy says about the PC applies to all of Epic? Just because they released one PC game with a less than stellar user interface and a plethora of other little issues? I hope people realize there are other reasonable excuses for this happening that don't involve Epic hating the PC as a platform.
issues = having 1/3rd the content of UT2k4.
Jesus how many times does this one have to be rammed into your heads! Ever tried making map for UED3?
You, sir, are an idiot.Using the community is a crutch for content. Epic released a little and expected the community to make up for the rest. Terrible business decision
Also, they're not "expecting" the community to make the rest.
Mark Rein is the face of Epic. Why would you think Cliff is? He's been making and promoting Gears of War ONLY since 2005!!Last time I checked, Cliffy B was practically the FACE of epic games, and once very kind to the UT series.
No, I think it's quite accurate. If you have more of a problem with it, then it's personal dislike.Less than stellar interface? What a understatement.
In your opinion, indeed. Not sure how humble or honest it is thoughHmm, a plethora of little issues = having 1/3rd the content of UT2k4, and 1/2 the features, and 1/10 the usability? Thats a pretty steep downhill IMHO.
Who said that it failed DUE TO piracy? I haven't read that word for word from any Epic employee. Looks more like you're putting words in their mouth.Epic have turned the blindside entirely to UT3 and thats a pretty big slap in the face, especially every time I hear that the game failed due to piracy.
I can't disagree that they have done some oddly anti-PCish things lately, but considering they are promoting Gears 2 alone, which is a 360 exclusive, how can you blame them? This isn't "Midway Marketing" we're talking about, this is Microsoft marketing.Epic has totally alienated the PC community with their recent actions and comments. It'll take a miracle and a really long "sorry" for most gamers to flock back to them and sing their praise.
Mark Rein is the face of Epic. Why would you think Cliff is? He's been making and promoting Gears of War ONLY since 2005!!
No, I think it's quite accurate. If you have more of a problem with it, then it's personal dislike.
In your opinion, indeed. Not sure how humble or honest it is though
Who said that it failed DUE TO piracy? I haven't read that word for word from any Epic employee. Looks more like you're putting words in their mouth.
How has Epic abandoned the game when they released a patch less than two months ago, has a patch in the works (by their own admission), is still running MSUC, and still has a Linux and Mac client in the works?
I can't disagree that they have done some oddly anti-PCish things lately, but considering they are promoting Gears 2 alone, which is a 360 exclusive, how can you blame them? This isn't "Midway Marketing" we're talking about, this is Microsoft marketing.
The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.
having 1/3rd the content of UT2k4
Why does everyone think that what Cliffy says about the PC applies to all of Epic? Just because they released one PC game with a less than stellar user interface and a plethora of other little issues? I hope people realize there are other reasonable excuses for this happening that don't involve Epic hating the PC as a platform.
I don't need inside information, I just need critical thinking skills.If you have inside information...please...tell us what you know!
Perhaps it says more about the size of the market for an UT-game.Casual gamers would know who Cliffy is, most people wont even know who Mark is outside of UT or possibly GOW.
Restricted in what aspect ? The fact that like in the good old days you have to edit your configs yourself ?Sluggish interface that usually dosent save preferences, ontop of that is heavily restricted in what you can do with it. personal dislike? Bollocks I say.
Have you even looked at what it takes to run a game on pc's these days ?http://www.totalvideogames.com/articles/Gears_Of_War_2_-_Cliff_Bleszinski_QA_13820.htm
If you can run UT3 you will pirate it (sorry imply that you will pirate it)
I guess we must have played a completely different demo ...Epic abandonded the game when they released it as a Beta, cosmetic changes alone wont make up for that.
No, it's the sad reality of pc-gaming.A small minority of people who can afford a high end machine and will pirate the game because they know how...
That my friends is a brilliant buisness decision
Using the community is a crutch for content. Epic released a little and expected the community to make up for the rest. Terrible business decision
The Nali will save UT3
Using the community is a crutch for content. Epic released a little and expected the community to make up for the rest. Terrible business decision
Perhaps it says more about the size of the market for an UT-game.
It's like asking for the names of a few soccer-players in the USA ...
Restricted in what aspect ? The fact that like in the good old days you have to edit your configs yourself ?
If cars were built according to these kinds of specs we wouldn't even had the manual shifter we've got now. We'd have the kind of mechanism that the T-Ford had and you'd have to know about gear-ratios and tweaking them just to start your car. I say thank the god of engineering that we've got automatic gearbox and/or 'flappy paddles' instead. Then again ... we might not have had the amount of cars on the road if no one had thought of those inventions.
Have you even looked at what it takes to run a game on pc's these days ?
CliffyB is right on the money. The kind of person that is willing to spend a few hundred dollars on a mere graphicscard and that can get such a beast up and running in the average game will have the knowledge required to pirate the game.
It doesn't mean he will, but the temptation is most definitely there.
Heck I haven't met anyone that could build and/or maintain a semi-decent game-pc and lacked the knowledge/friends to gain access to warez.
That's not Epic's fault though.
It does matter to a business when trying to sell a game-engine with such high-end requirements.
I guess we must have played a completely different demo ...
Maybe you were hoping for any radical changes from a company that was kneedeep in the final stages of GoW-development ?
No, it's the sad reality of pc-gaming.
It also reflects the average attitude towards pc-games I've seen in the high-end hardware forums (they'd buy the latest kit and play warez as though it was normal).
Until we get a system that is as easy to use as consoles there's no change.
That's not Epics' fault.
Agreed. This is the exact same thing that killed Quake3. That game bombed as bad as, if not worse, then UT3 did. Anyone actually buy it? I did. I was all excited. WEEEE, can't wait to play some good old fashioned Quake CTF.
Fired up the game to check out the CTF maps.... 4.
4 very mediocre CTF maps.