Corporal_Lib [BR];2177482 said:
So...the surprise is that it can fire over to 7 forty-mike grenades types?
Awwwww
You make it sound like it was easy to do - ask Yurch (who's going to have a BIG part in the Credits section under "unknowingly contibuted") how easy it was. But no, that was the obvious feature - the surprise is not even sure to make it in (that's why I used the term "perhaps".
Corporal_Lib [BR];2177482 said:
It´s going to have MagCheck function embebed isn´t it?
Affirmative, though only for the 5.56x45 ammo - I figured if you need MagCheck for the M203 you're probably better of dead anyway. *imagines a dummy getting ripped apart by Skaarj while he desperately tries to check ammo on the M203*
Corporal_Lib [BR];2177482 said:
And yeah, I was going to suggest changing the name to M4 flatop (thou Brazilian SpecOps uses the old M4 with fixed carry handle...)
Yeah, the name problem doesn't get any better the more I try to research (which is why you should always research BEFORE you start doing mutators..). From what I was able to find out it's something like this:
-The early M4 (Colt Model RO920) had no flattop, the later ones (still same model number) have.
-The M4A1 (Colt Model RO921) only seems to have a different trigger group.
-The M4A1 SOPMOD (Colt Model RO921HB) is a M4A1 with heavy barrel and different front grip.
-The M4 models currently available at Colts Military homepage list the RO977 and RO979 as flattop models with Auto and Burst trigger group, respectively - note that M4 in this case seems to be the Colt Model designation and not the official US Army designation (otherwise the RO977 should be called M4A1 I suppose).
Since the basis for the weapon depicted in the mutator is a RO921HB (M4A1 SOPMOD) the correct designations would be either M4 RO920HB or RO979HB, both of which do not actually exist per se - note that this asumes the heavy barrel was correctly modeled and the difference is actually visible. In addition I'm not sure what the differences between the RO920 and the RO979 are - from pictures it appears the rear stock is different, but I'm not sure about that.
Playing it safe would mean renaming it to M4 (RO920), though that would probably cause me to rename at least the package and perhaps even the classes. In addition this would have the (undesireable) effect of having two different mutators that could run at the same time doing basically the same.
The lazy approach would be to say it's wrong either way I do it, so let's keep it originally wrong
.
I guess I'll probably rename just the weapon ingame to M4 (RO979) and call it a day - that way the perceived designation is "more correct" than now and if anyone asks why the package is called M4A1 I'll stll be able to tell him I was drunk when I wrote it