I'm sure everyone's got at least one.
That game that you absolutely can't stand playing because of whatever, but keep coming back to.
Or that game that you love playing, but absolutely suck at.
Shadowrun would be on the top of my list.
The game was A LOT of fun to play, as well as offered a version of FPS multiplayer gaming that I hadn't seen before, with the magic and artifacts and all. Very diverse, very tactical, very actionpacked. Also, xbox360 vs PC play is awesome.
Yet it had a few flaws. Flaws that killed the game before it was even launched.
1. The name. Shadowrun fans expected an actual shadowrun game, not an FPS game that only shared its name.
2. It required XBL to play online. At all. Even on home-made servers. I for one will not pay MS a single cent for something that is free. This resulted in VERY few PC players.
3. It required Vista to play. This resulted in even fewer PC players.
4. The PC side of the game was absolutely gimped. Xbox players got more health, more weapon damage, the mouse aim was crap, no widescreen support, horrible pings due to XBoxLag servers.
5. Xbox players tend to play a game for 1-2 months top, then go back to halo or the next 'top' game. This was the end of ANY population in shadowrun.
This killed the game within a month. And it's such a shame, because I loved (and still love) playing it. Still looking for a game that offers a similar approach to FPS.
What's yours?
That game that you absolutely can't stand playing because of whatever, but keep coming back to.
Or that game that you love playing, but absolutely suck at.
Shadowrun would be on the top of my list.
The game was A LOT of fun to play, as well as offered a version of FPS multiplayer gaming that I hadn't seen before, with the magic and artifacts and all. Very diverse, very tactical, very actionpacked. Also, xbox360 vs PC play is awesome.
Yet it had a few flaws. Flaws that killed the game before it was even launched.
1. The name. Shadowrun fans expected an actual shadowrun game, not an FPS game that only shared its name.
2. It required XBL to play online. At all. Even on home-made servers. I for one will not pay MS a single cent for something that is free. This resulted in VERY few PC players.
3. It required Vista to play. This resulted in even fewer PC players.
4. The PC side of the game was absolutely gimped. Xbox players got more health, more weapon damage, the mouse aim was crap, no widescreen support, horrible pings due to XBoxLag servers.
5. Xbox players tend to play a game for 1-2 months top, then go back to halo or the next 'top' game. This was the end of ANY population in shadowrun.
This killed the game within a month. And it's such a shame, because I loved (and still love) playing it. Still looking for a game that offers a similar approach to FPS.
What's yours?
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