Well Id wonder if people will make content for a game they dont play, then again there could be a rise in dual gamers perhaps who might create on PC but play on console. This is kinda how I see Epic currently but hey I could be wrong, they could play heaps on PC and only touch gamepads in the promo shots to hype things up.
Maybe thats just wishful thinking, I really dont want to have to go to consoles for gaming though, its not that I wouldnt play a console or dont own one but I much prefer PC.
I guess as long as thats my preference that'll be my target audience, not that PC to console ports are impossible either take a look at farcry and farcry instincts or even orange box. Im fairly sure those are more PC like games, then again when dues ex was taken to console in the sequel it didnt go down so well. The thing of it is there has been some really kewl games on console, some of which we dont get on PC so as soon as you start doing things like that you are creating dual gamers.
It makes you wonder how many people Gears converted over to console, I mean duh people at Epics office playing COD4 on xbox 360 you made PC folks wait a year for the game so its a given alot of people would have bought one. Not to mention the fact they were probably giving out consoles like hotcakes at Epic for people to take home and test games.
Take GTA SA for example though or again orange box, Im sure they sold very well across multiple platforms even if GTA is a noticable port I think they did just enough to make it a good multi-platform title. Again though we had to wait on GTA, understandable I guess but the point Im trying to make is that for PC to get more players it needs alittle exclusivity.
Especially for PC because of the type market it is currently, we cant trade our games in to get a rebate on another or sell them off, hell we are giving away hl2! Its just PC takes more time so burst sales isnt always what its about like on console, see on console as developers say all the hardware is the same so its like pick up and buy. On PC though people might have to wait alittle while to get that much needed graphics card update or ram upgrade to be able to purchase a game, then once they own that game they are locked in because of copy protection. I just think if people actually take a look at the market and see how the two differ things become apparent.
One thing I do wish would happen on PC is officially endorsed emulators, like you could pay sony, nintendo or even MS (I guess theres live arcade) and recieve an emulator which has enclosed a steam like system for purchasing roms. Itd be hard to sell at first because PC users are perhaps used to getting emulators for free to play their ps1/2 collections for eg. If it catches though I think it could be really popular, system specs would be less of an issue thats for sure then again once the money comes into the equation we just know that things will be overpriced!
Maybe thats just wishful thinking, I really dont want to have to go to consoles for gaming though, its not that I wouldnt play a console or dont own one but I much prefer PC.
I guess as long as thats my preference that'll be my target audience, not that PC to console ports are impossible either take a look at farcry and farcry instincts or even orange box. Im fairly sure those are more PC like games, then again when dues ex was taken to console in the sequel it didnt go down so well. The thing of it is there has been some really kewl games on console, some of which we dont get on PC so as soon as you start doing things like that you are creating dual gamers.
It makes you wonder how many people Gears converted over to console, I mean duh people at Epics office playing COD4 on xbox 360 you made PC folks wait a year for the game so its a given alot of people would have bought one. Not to mention the fact they were probably giving out consoles like hotcakes at Epic for people to take home and test games.
Take GTA SA for example though or again orange box, Im sure they sold very well across multiple platforms even if GTA is a noticable port I think they did just enough to make it a good multi-platform title. Again though we had to wait on GTA, understandable I guess but the point Im trying to make is that for PC to get more players it needs alittle exclusivity.
Especially for PC because of the type market it is currently, we cant trade our games in to get a rebate on another or sell them off, hell we are giving away hl2! Its just PC takes more time so burst sales isnt always what its about like on console, see on console as developers say all the hardware is the same so its like pick up and buy. On PC though people might have to wait alittle while to get that much needed graphics card update or ram upgrade to be able to purchase a game, then once they own that game they are locked in because of copy protection. I just think if people actually take a look at the market and see how the two differ things become apparent.
One thing I do wish would happen on PC is officially endorsed emulators, like you could pay sony, nintendo or even MS (I guess theres live arcade) and recieve an emulator which has enclosed a steam like system for purchasing roms. Itd be hard to sell at first because PC users are perhaps used to getting emulators for free to play their ps1/2 collections for eg. If it catches though I think it could be really popular, system specs would be less of an issue thats for sure then again once the money comes into the equation we just know that things will be overpriced!
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