hey guys hope you can help me with this. i made a map completely custom with my own meshes. when i import them into unreal, there is no shadows from the meshes when a light is shining on it. in fact, there isnt even a shadow being cast on the unreal meshes, the only time a shadow is being cast is when there is a BSP brush in the scene, what am i doing wrong.
SPOTLIGHT
POINTLIGHT
SPOTLIGHT
POINTLIGHT