so I have some ideas for a mod and from looking around at existing mods and mutators for various versions of ut I can see that many parts of the mod I wish to create have already been done by modders.
is it possible to simply decompile some of my favourite mods and create something which brings all the parts I need together? also some of the mods are for various different versions of ut ,now as far as I know integrating the script from different unreal engine versions would be very difficult if not impossible but would it be easy to rewrite mods in newer versions of the engine from analysing and examining what's already been done?
is it possible to simply decompile some of my favourite mods and create something which brings all the parts I need together? also some of the mods are for various different versions of ut ,now as far as I know integrating the script from different unreal engine versions would be very difficult if not impossible but would it be easy to rewrite mods in newer versions of the engine from analysing and examining what's already been done?