Hello world !
I try to make a simple plasma gun like Quake 3 Arena.
But, when I test (dedicated server), the projectile spawn but the particle do not start at the MuzzleFlash Weapon.
I mean that the particule appears after a certain distance depending on the speed.
When the speed is low, all is good (speed < ~3000) but I want to have a speed like 15000.
I have screenshots for details and as like you can see my weapons and my particle with impressive design
http://puu.sh/h7Nro/c6d5c6d5b7.png
http://puu.sh/h7NIm/4a204b860e.png
http://puu.sh/h7ROd/94a72016f1.png
http://puu.sh/h7RPO/829e595c65.png
The script is very simple :
Someone have an explanation?
Thanks for your help !
I try to make a simple plasma gun like Quake 3 Arena.
But, when I test (dedicated server), the projectile spawn but the particle do not start at the MuzzleFlash Weapon.
I mean that the particule appears after a certain distance depending on the speed.
When the speed is low, all is good (speed < ~3000) but I want to have a speed like 15000.
I have screenshots for details and as like you can see my weapons and my particle with impressive design
http://puu.sh/h7Nro/c6d5c6d5b7.png
http://puu.sh/h7NIm/4a204b860e.png
http://puu.sh/h7ROd/94a72016f1.png
http://puu.sh/h7RPO/829e595c65.png
The script is very simple :
Code:
class MAProj_Plasma extends UTProjectile;
defaultproperties
{
ProjFlightTemplate=ParticleSystem'WP_TEST.Effects.P_WP_PLASMA'
ExplosionDecal=MaterialInstanceTimeVarying'WP_RocketLauncher.Decals.MITV_WP_RocketLauncher_Impact_Decal01'
ProjExplosionTemplate=ParticleSystem'WP_TEST.Effects.WP_ShotGunExplo'
AmbientSound=SoundCue'A_Weapon_RocketLauncher.Cue.A_Weapon_RL_Travel_Cue'
ExplosionSound=SoundCue'SoundCue'A_Weapon_Link.Cue.A_Weapon_Link_ImpactCue'
DecalWidth=82
DecalHeight=82
speed=15000
MaxSpeed= 15000
Damage=10
DamageRadius=5
LifeSpan=5
bCollideWorld=true
}
Thanks for your help !
Last edited: