Hi all,
I am trying to export either a Shader or a TexEnvMap and I get the "Select a Texture First" window.
They are in a texture file (.utx) and I only need the selected Shader etc and not want to keep the rest of the Textures.
Apart from deleting approx 50 other textures from the pack/file and saving it as another .utx I cannot find a way around this.
Are shader/TexEnvMap 'textures' literally stuck to that certain .utx file or can they be exported?
I am trying to export either a Shader or a TexEnvMap and I get the "Select a Texture First" window.
They are in a texture file (.utx) and I only need the selected Shader etc and not want to keep the rest of the Textures.
Apart from deleting approx 50 other textures from the pack/file and saving it as another .utx I cannot find a way around this.
Are shader/TexEnvMap 'textures' literally stuck to that certain .utx file or can they be exported?