Well I'm not suggesting anyone to play Doom 3. An idea just came through my mind as I was playing the game.
Some of you may say "Why don't you play Doom 3 instead?" but that's obviously a wrong answer.
My suggestion for maps are one's that are dark, ominous, cold-as-steel, and fairly unique in architecture.
The elements I just want to see in at least one map is not the Doomish feel but the "Wow, what the heck happened here?" feel. Maps that appear dark, lonely, half-dismantled, and bleak.
Some straight things I could suggest are:
-lots of flickering and broken lights
-many dark spots
-poor lighting (colorful still)
-solid metal textures
-additional geometry decorations like sealed hallways and metal tiles coming off the floor or even maybe a whole bunch of large mutated evil blood vessels on the walls or floors
-dark colored fog. Yeah! That's the ticket! The fog!
Look, someone could be impressed if someone uses these map elements.
Some of you may say "Why don't you play Doom 3 instead?" but that's obviously a wrong answer.
My suggestion for maps are one's that are dark, ominous, cold-as-steel, and fairly unique in architecture.
The elements I just want to see in at least one map is not the Doomish feel but the "Wow, what the heck happened here?" feel. Maps that appear dark, lonely, half-dismantled, and bleak.
Some straight things I could suggest are:
-lots of flickering and broken lights
-many dark spots
-poor lighting (colorful still)
-solid metal textures
-additional geometry decorations like sealed hallways and metal tiles coming off the floor or even maybe a whole bunch of large mutated evil blood vessels on the walls or floors
-dark colored fog. Yeah! That's the ticket! The fog!
Look, someone could be impressed if someone uses these map elements.
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