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#1 | |
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JB-Skaraphat [was: JB-Bio vegetal]
NOTICE: it is JB-Skaraphat now , Please report map's bug here (on this thread) , thx
what you think? JB-Skaraphat EDIT: Quote:
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". Last edited by Kantham; 13th Dec 2004 at 03:32 PM. |
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#2 |
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Running screenies would be nice, but its looking groovy
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#3 |
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That outside area looks really nice, the inside looks like it could deal with a little more color though (not that a dreary theme is bad per se), it just looks a little bit dull. Maybe some colored lighting panels or re-texture the meshes with something more colorful.
Anyway, I'll save any more comments until there's a chance to jump in and look around
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#4 |
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somme new pics (in game)
.....
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". |
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#5 |
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almost finished ,
i need more time for execution ..... (3 pic in 1)
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". Last edited by Kantham; 10th Dec 2004 at 10:44 AM. |
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#6 |
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a great view on the main arena
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". |
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#7 |
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Looks nice
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#8 |
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Surely you can think of a better name
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My Maps: UT: JB-HallOfGiants UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero Jailbreak 2004 Bonus Pack: Classic Maps JB-Furia JB-Relic JB-Coralation |
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#9 | |
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Quote:
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". |
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#10 |
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Its kinda difficult to name a map from pictures...
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My Maps: UT: JB-HallOfGiants UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero Jailbreak 2004 Bonus Pack: Classic Maps JB-Furia JB-Relic JB-Coralation |
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#11 | ||
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Quote:
i haved sended the map to nalicity ,it may be avalible tomorow , Panorama map , custom loading screen , and somme other custom things , maybe a 6-7 /10 sorry, for ,the,commas, Quote:
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". Last edited by Kantham; 12th Dec 2004 at 07:58 PM. |
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#12 | |
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Quote:
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signature Last edited by 4WD; 13th Dec 2004 at 09:00 AM. |
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#13 |
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Found it: JB-Skaraphat
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#14 |
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My Maps: UT: JB-HallOfGiants UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero Jailbreak 2004 Bonus Pack: Classic Maps JB-Furia JB-Relic JB-Coralation |
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#15 |
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Great screenies!
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#16 | |
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Quote:
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My Maps: UT: JB-HallOfGiants UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero Jailbreak 2004 Bonus Pack: Classic Maps JB-Furia JB-Relic JB-Coralation |
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#17 |
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it is just to advertise ppl the map is avalible
http://nalicity.beyondunreal.com/map_hub.php?mid=8023 @ ZedMaestro : , the huge coronas are o.k. for me i agree , the grass is very high , i will change this possibly the jails door too for the monsters .. , if somme one can make a velociraptor , it is ok , but i will never add a monster like 'warlord , pupea ... etc sommes stairs for the platform too thx for your opinion Zed
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". Last edited by Kantham; 13th Dec 2004 at 04:27 PM. |
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#18 |
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this map plays very well, i like it
but (screenie1) these lights are ... erm.. it's quite hard to see the opponent without becoming blind when jail opens, i get blocked by a part of the door (screenie2), hve to jump over first time i stayed in jail then the problem wich zedmaestro mentioned with the grass. edit: sometimes one of the blue team spawns in red base at startup (happens to me too once) bug or too many players on it ?is it possible to put a box or something to hide behind at that place (screenie3) to help the defence ? anyway that's just my two cents.
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signature Last edited by 4WD; 14th Dec 2004 at 06:42 PM. |
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#19 |
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i wil do my best for this
and , all i can say about 'i spawn inside the enemies base' , thats a quite anoying problem i am tring to solve
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"No, PC has custom stuff like mouse control, text chat in game, and graphics settings". |
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#20 |
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In Jailbreak, there was a problem that when there werent enough PlayerStarts in open play, players would spawn in jail. This was solved with a hax that will spawn you on a pathnode if there are no available PlayerStarts. It is possible that the pathnode is in an "advantageous" (or "disadvantageous ", depends how you look at it) position.
The solution is to always have more PlayerStarts than you actually need. I always place at least 8 per team, even on small maps. Placing 8 PlayerStarts here would resolve this problem, I hope. Place a few near each other, for example. But dont go overboard and place 16 per team in such a small map ![]() Just making up a typical scenario, you could end up in a situation at a LAN. There are, lets say, 27 people playing, and they all vote for one of the smallest Jailbreak maps, and you need enough PlayerStarts to ensure that stupidities like that don't happen. Reminds me of something...
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My Maps: UT: JB-HallOfGiants UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero Jailbreak 2004 Bonus Pack: Classic Maps JB-Furia JB-Relic JB-Coralation |
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