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Old 8th Dec 2004, 03:51 PM   #1
Kantham
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JB-Skaraphat [was: JB-Bio vegetal]

NOTICE: it is JB-Skaraphat now , Please report map's bug here (on this thread) , thx

what you think?

JB-Skaraphat

EDIT:
Quote:
Originally Posted by Kantham
it does need ECE

for bentropicalmeshes.utx (or sommething like this)
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Old 8th Dec 2004, 04:17 PM   #2
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Running screenies would be nice, but its looking groovy
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Old 8th Dec 2004, 04:46 PM   #3
Birelli
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That outside area looks really nice, the inside looks like it could deal with a little more color though (not that a dreary theme is bad per se), it just looks a little bit dull. Maybe some colored lighting panels or re-texture the meshes with something more colorful.

Anyway, I'll save any more comments until there's a chance to jump in and look around
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Old 8th Dec 2004, 09:13 PM   #4
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somme new pics (in game)

.....
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Old 10th Dec 2004, 10:42 AM   #5
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almost finished ,

i need more time for execution .....

(3 pic in 1)
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Old 10th Dec 2004, 12:51 PM   #6
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a great view on the main arena
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Old 10th Dec 2004, 01:58 PM   #7
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Looks nice
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Old 10th Dec 2004, 02:58 PM   #8
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Surely you can think of a better name
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Old 10th Dec 2004, 03:57 PM   #9
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Quote:
Originally Posted by ZedMaestro
Surely you can think of a better name
like ................ ?
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Old 10th Dec 2004, 04:15 PM   #10
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Its kinda difficult to name a map from pictures...
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Old 12th Dec 2004, 07:55 PM   #11
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Quote:
Originally Posted by Birelli

Anyway, I'll save any more comments until there's a chance to jump in and look around
soon....

i haved sended the map to nalicity ,it may be avalible tomorow ,

Panorama map , custom loading screen , and somme other custom things , maybe a 6-7 /10

sorry, for ,the,commas,

Quote:
Originally Posted by ZedMaestro
Surely you can think of a better name
it is JB-Skaraphat now
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Old 13th Dec 2004, 08:10 AM   #12
4WD
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Quote:
Originally Posted by Kantham
it may be avalible tomorow
cant find it there... can you provide another link for dl ? wanna have & wanna play that map
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Old 13th Dec 2004, 09:05 AM   #13
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Found it: JB-Skaraphat
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Old 13th Dec 2004, 10:42 AM   #14
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  • Lower the size of those coronas. They're frickin' huge!
  • I predict annoyances with those jail doors, with regards to the ones that swing open. Make the top doors open like the bottom doors do but in the other direction.
  • While the death sequence is ok, you can enhance it further with the JBMonsterSpawner actor. Remove a bit of vegetation so that the camera can see, and place a couple of WarLords or something in there. You can leave the trees shaking if you must
    The JDN explains fully how to implement the JBMonsterSpawner.
  • I'd suggest moving the shield pickups into the base. Its a bit silly having two so close together when you can only pick up one. Replace them with a weapon like the rocket launcher, then there's a health and weapon incentive to go onto the center bit.
  • Get a proper stair mesh for the ramp thingy in the bases. The ramp's collision isnt good for stairs.
  • Any chance of varying the use of that weird static mesh... ie remove some of them and use another? Its a bit overused, and there are plenty of other girder or wall meshes around. This applies in particular to the jail ceiling and the walls behind the release switch.
  • Could you possibly zoom in the panoramic map to the playing area, and exclude the towers? They arent part of the map and just take up space on the limited size of the panoramic map. The angle is good though.
  • Could you lower the size of the grass around the health pickups. I didnt think there were any health pickups until I stumbled through that high grass.
  • Dig into the floor of the bases with some trimming or "grate with pipes underneath" etc, anything to give a texture contrast to the standard floor texture.
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Old 13th Dec 2004, 11:17 AM   #15
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Great screenies!
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Old 13th Dec 2004, 01:34 PM   #16
ZedMaestro
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Quote:
Originally Posted by tarquin
Great screenies!
...apart from the one with huge coronas
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UT: JB-HallOfGiants
UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero
Jailbreak 2004 Bonus Pack: Classic Maps
JB-Furia
JB-Relic
JB-Coralation
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Old 13th Dec 2004, 03:28 PM   #17
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it is just to advertise ppl the map is avalible

http://nalicity.beyondunreal.com/map_hub.php?mid=8023


@ ZedMaestro : , the huge coronas are o.k. for me

i agree , the grass is very high , i will change this
possibly the jails door too
for the monsters .. , if somme one can make a velociraptor , it is ok , but i will never add a monster like 'warlord , pupea ... etc
sommes stairs for the platform too

thx for your opinion Zed
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Old 14th Dec 2004, 06:41 PM   #18
4WD
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this map plays very well, i like it

but (screenie1) these lights are ... erm.. it's quite hard to see the opponent without becoming blind
when jail opens, i get blocked by a part of the door (screenie2), hve to jump over first time i stayed in jail
then the problem wich zedmaestro mentioned with the grass.
edit: sometimes one of the blue team spawns in red base at startup (happens to me too once) bug or too many players on it ?

is it possible to put a box or something to hide behind at that place (screenie3) to help the defence ?

anyway that's just my two cents.
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File Type: jpg Shot00251.jpg (70.9 KB, 38 views)
File Type: jpg Shot00253.jpg (81.2 KB, 36 views)
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Old 14th Dec 2004, 06:48 PM   #19
Kantham
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i wil do my best for this


and , all i can say about 'i spawn inside the enemies base' , thats a quite anoying problem i am tring to solve
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Old 14th Dec 2004, 08:09 PM   #20
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In Jailbreak, there was a problem that when there werent enough PlayerStarts in open play, players would spawn in jail. This was solved with a hax that will spawn you on a pathnode if there are no available PlayerStarts. It is possible that the pathnode is in an "advantageous" (or "disadvantageous ", depends how you look at it) position.

The solution is to always have more PlayerStarts than you actually need. I always place at least 8 per team, even on small maps. Placing 8 PlayerStarts here would resolve this problem, I hope. Place a few near each other, for example. But dont go overboard and place 16 per team in such a small map

Just making up a typical scenario, you could end up in a situation at a LAN. There are, lets say, 27 people playing, and they all vote for one of the smallest Jailbreak maps, and you need enough PlayerStarts to ensure that stupidities like that don't happen. Reminds me of something...
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My Maps:
UT: JB-HallOfGiants
UT2004: JB-SavoIsland-Gold, JB-Conduit-Gold, JB-Cosmos, JB-SubZero
Jailbreak 2004 Bonus Pack: Classic Maps
JB-Furia
JB-Relic
JB-Coralation
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