Should I create a thin, square brush and rotate it to the angle I want?
Also, why did my level disappear from my UT\maps folder? I saved it multiple times as DialAJunk. I used the RichRig textures and I notice that the RichRig.utx pack is gone now, too. Will levels not show up in Ued2 unless the .utx you used is still there? I don't know why that .utx disappeared.
Thanks
Update:
Now the level I made with the Skaarj.utx is gone. The name DialAJunk is still there but when I load it up there is nothing showing. And I checked for the .utx file (Skaarj) and it IS still there. WTF?! I can't finish a level if it won't save. I build a little bit, then hit "rebuild" after painful texture alignments, and save... do a little more building, "rebuild", save. Come back the next day, hit open map, click on DialAJunk/ open, and a blank grid shows!!!!!
AAAHHHH!!
Also, why did my level disappear from my UT\maps folder? I saved it multiple times as DialAJunk. I used the RichRig textures and I notice that the RichRig.utx pack is gone now, too. Will levels not show up in Ued2 unless the .utx you used is still there? I don't know why that .utx disappeared.
Thanks
Update:
Now the level I made with the Skaarj.utx is gone. The name DialAJunk is still there but when I load it up there is nothing showing. And I checked for the .utx file (Skaarj) and it IS still there. WTF?! I can't finish a level if it won't save. I build a little bit, then hit "rebuild" after painful texture alignments, and save... do a little more building, "rebuild", save. Come back the next day, hit open map, click on DialAJunk/ open, and a blank grid shows!!!!!
AAAHHHH!!
Last edited: