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#1 |
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Registered User
Join Date: Sep. 13th, 2001
Posts: 40
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Is it possible to have more than one environment mapped texture? I made a sword and made the blade grey and the hilt yellow, both set to mirror, hoping to get that shimmery metallic effect. The hilt looked perfect but the blade turned gold as well, not silver like I'd hoped.
I know nothing about this so forgive me if it's a stupid question. |
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#2 |
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Re: Meshmaker Question
I was possible managed two different textures environmentMap. It is very complex for executing
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#3 |
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Join Date: Oct. 3rd, 2001
Location: Frankfurt/Main, Germany
Posts: 3,829
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I´ll have to look into that. So far, I know only of a possibility to make a single texture environment mapped; but since Exodus-R says there is a way to do it with multiple textures on the same mesh, I suppose it can be done.
Exodus-R, if you could provide me with some more detailed information about that (or a sample mesh that shows it off), I´d be very grateful. |
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