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#1 |
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Registered User
Join Date: Dec. 21st, 1999
Posts: 1
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installed the 402 oatch and noted that fog is turned off by default with D3D cards. How can I turn it back on? Is it the option for volumetric lighting in the advanced options set up for D3D? If not can someone help me?
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#2 |
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Registered User
Join Date: Aug. 18th, 1999
Location: California
Posts: 27
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Yes it is, but according to Epic it will kill your frame rate, which is why they turned it off.
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#3 |
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If you want to turn it back on, go to the console by pressing the ~ key and type 'preferences' without the quotes. It'll be under rendering/direct3d I think.
Good Luck. ![]() alien8 PlanetUnreal | ModCentral Unreal |
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#4 |
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Registered User
Join Date: Nov. 24th, 1999
Location: Sparks, Nevada USA
Posts: 234
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Go to advanced options and enable the "volmetric lighting" to turn the fog on. You may want to leave it off as you will take a performance hit with it on and there are few maps in UT that actually use the effect anyway.
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