News UnrealEd Files Mods FragBU Liandri Archives
BeyondUnreal Forums

Go Back   BeyondUnreal Forums > Forum Archive > Screen > Development

Reply
 
Thread Tools Display Modes
Old 6th Dec 2001, 02:46 PM   #1
tarquin
design is flawed
 
tarquin's Avatar
 
Join Date: Oct. 11th, 2000
Location: UK
Posts: 3,929
Unhappy RAVE: you're not going to like this...

I noticed a new problem with the ScreenMap in my map when I played it on the Mac. Freya][ has the same problem.
This hadn't and doesn't happen on the PC so my conclusion is that it's caused by the RAVE renderer.

The problem is this: the transparency in the ScreenMap's player icons doesn't work.
There may be other transparency issues but I don't have any suitable test material.
It's very noticeable on Pressurized because the masked colour I used is pink (... go figure why...).
In the attached screenie from Freya][ it's less noticeable as SnowDog's used the map texture's background colour as the mask texture for his icons.

I expect this is the sort of glitch that nothing can be done about.
still, at least now it can be documented for future reference.
tarquin is offline   Reply With Quote
Old 6th Dec 2001, 03:03 PM   #2
Mychaeel
 
Join Date: Oct. 3rd, 2001
Location: Frankfurt/Main, Germany
Posts: 3,829
Unhappy

Uhh. I'm afraid you're right---I can't do much about that; I'm just passing through the texture's "masked" flag to the function that draws the icons on the scripted texture.

Thanks for pointing it out, anyway.
Mychaeel is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:04 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.

Copyright ©1998 - 2012, BeyondUnreal, Inc.
Privacy Policy | Terms of Use
Bandwidth provided by AtomicGamer