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Old 22nd Nov 2001, 07:21 PM   #1
lucifix
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Thumbs up DM-Q3ArenaG8 Final Beta

Here's the final beta. Please do give it a spin

http://www.geocities.com/lucifixsutmaps/666
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Old 22nd Nov 2001, 09:44 PM   #2
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come on people. test the damn thing i have got as close to the origional and my vision as I can. And I want to get finished with it. I'm just looking for your comments and/if errors .....

Faderide?
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Old 22nd Nov 2001, 10:48 PM   #3
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Talking a few screenshots

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Old 23rd Nov 2001, 02:34 AM   #4
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Question

anyone?
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Old 23rd Nov 2001, 02:35 AM   #5
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hourences??
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Old 23rd Nov 2001, 02:36 AM   #6
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markie???
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Old 23rd Nov 2001, 11:18 AM   #7
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I'll test it ok?
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Old 23rd Nov 2001, 02:21 PM   #8
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I'll test it ok?
i'm waiting
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Old 23rd Nov 2001, 06:59 PM   #9
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Wink

im aware that i need to change the screenshot
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Old 23rd Nov 2001, 07:55 PM   #10
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warning late night post, lots of syco stuff, and typpos

your maps are improving, the map is certianlyl better then your previous ones i think, altough texturing is weird at places, like the bar in the ceiling with a lamp texture > wtf
and you have too much big boring empty walls, fill it up, make pillars or something, big an empty = boring, the snake head was nice, but still a bit blokcy, certainly his uppart, erm doesnt it have eyes and a noise and stuff ?
the lava everywhere should give light, putting it to unlit alone isnt enough,there should be an ligghtacot on it to give a subtile small glow, very colourfull, high birghntess, slow radius
you also used dynamic light on alot of places i think, hardly noticable, but i do see it in my pc his fps, slows down and doesnt add anything too the overal map > remove, only use it in special cases, where you really need it

items were god although a bit more wouldnt be bad, more ammo or something, floorplan is from quake, cant say anything about it, and the floorplan on itself isnt that good, its too flat, and too simple, you had better copied another map
textures were weird at places, you have way to big files, get the textures you are using out of the package you use now, put it inmylevle or make your own pacakge, and give them a detailtexture
some lights need more light dark contrast, we are talking abut a devil enviroment here, by making big light dark contrast we create a dramatic and scary feeling > wich you need for this kind of map, some corners where dark, like outside, would be better if there was a small light there, looks uninfished now
the texture from the fire should be translucent, its masked now i think, > masked ghey, and it should give yellow lighht, not white, imposseble
the sky moves way too fast, slow it down, do not copy quake exactly, cause it sux the mountains in the skybox are blue, the map is red, blue and red doesnt match, the colours are fightning eachother and dont create a harmony, use a better mountain texture
havent checkt sound cause i was too lazy to turn of winamp, and havent checkt bots cause im too lazy to fight those bots, i did found the redeemer though, and the lava that hurts to get the rl is nice

cant think of anything else, im going to bed
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Old 24th Nov 2001, 04:48 AM   #11
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Redeemer in ArenaGate? You'r kidding right?
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Old 24th Nov 2001, 09:52 AM   #12
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Thumbs down

I tryed to run your map........
But got this...
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Old 24th Nov 2001, 12:18 PM   #13
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Okay....
I got your map to play....I put that file in the wrong folder.
map looks pretty good. Lots or red light hurts my eyes after a bit but oh-well. Botts just kinda like to stand were they spawned and shoot. Some nice effects overall tho. Like the ski boxxes.
I see the reddeemer in the ED....how do I get to it????
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Old 24th Nov 2001, 01:09 PM   #14
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Thumbs up

Quote:
Originally posted by Hourences
warning late night post, lots of syco stuff, and typpos

your maps are improving, the map is certianlyl better then your previous ones i think, altough texturing is weird at places, like the bar in the ceiling with a lamp texture > wtf
and you have too much big boring empty walls, fill it up, make pillars or something, big an empty = boring, the snake head was nice, but still a bit blokcy, certainly his uppart, erm doesnt it have eyes and a noise and stuff ?
the lava everywhere should give light, putting it to unlit alone isnt enough,there should be an ligghtacot on it to give a subtile small glow, very colourfull, high birghntess, slow radius
you also used dynamic light on alot of places i think, hardly noticable, but i do see it in my pc his fps, slows down and doesnt add anything too the overal map > remove, only use it in special cases, where you really need it

items were god although a bit more wouldnt be bad, more ammo or something, floorplan is from quake, cant say anything about it, and the floorplan on itself isnt that good, its too flat, and too simple, you had better copied another map
textures were weird at places, you have way to big files, get the textures you are using out of the package you use now, put it inmylevle or make your own pacakge, and give them a detailtexture
some lights need more light dark contrast, we are talking abut a devil enviroment here, by making big light dark contrast we create a dramatic and scary feeling > wich you need for this kind of map, some corners where dark, like outside, would be better if there was a small light there, looks uninfished now
the texture from the fire should be translucent, its masked now i think, > masked ghey, and it should give yellow lighht, not white, imposseble
the sky moves way too fast, slow it down, do not copy quake exactly, cause it sux the mountains in the skybox are blue, the map is red, blue and red doesnt match, the colours are fightning eachother and dont create a harmony, use a better mountain texture
havent checkt sound cause i was too lazy to turn of winamp, and havent checkt bots cause im too lazy to fight those bots, i did found the redeemer though, and the lava that hurts to get the rl is nice

cant think of anything else, im going to bed
thanx hourences. im going to fix the lighting and i think i know how to make that "head" thing less square. but im not sure how to make the sky go slower, its the first skyzone ive made
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Old 24th Nov 2001, 01:11 PM   #15
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Unhappy

Quote:
Originally posted by Rukee
Okay....
I got your map to play....I put that file in the wrong folder.
map looks pretty good. Lots or red light hurts my eyes after a bit but oh-well. Botts just kinda like to stand were they spawned and shoot. Some nice effects overall tho. Like the ski boxxes.
I see the reddeemer in the ED....how do I get to it????
i suck at bots. to get the redeemer you have to use the translocator...........no other way
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Old 24th Nov 2001, 01:13 PM   #16
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Talking

Quote:
Originally posted by TheRealFluffy
Redeemer in ArenaGate? You'r kidding right?
yes a redeemer and rl, ripper, pulse gun, shock rifle and it also had the sniper, but i thought that was a bit too much.........
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Old 24th Nov 2001, 04:10 PM   #17
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Final version. Alright! Downloading now....will report back shortly.
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Old 24th Nov 2001, 04:42 PM   #18
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Sarcastic

Quote:
Originally posted by faderide
Final version. Alright! Downloading now....will report back shortly.
um, well it's not the FINAL final version i'm still tweaking the skybox/lights/"snake head"...........

where's your avatar from? i've seen it somewhere..........
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Old 24th Nov 2001, 04:53 PM   #19
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the crow or spawn or something, those movies
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Old 24th Nov 2001, 05:02 PM   #20
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it's not from spawn and it doesnt look like o'barr's work..........maybe razor?
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