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#1 |
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laser sight
heres a cool little mutator i made, it adds a funky laser sight. i know, its an old idea, but i haven't seen any that look this good before
please post feedback here, or mail it to me.UPDATE: new version with team support
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Ben. Last edited by elffum; 26th Nov 2001 at 02:35 PM. |
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#2 |
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You know what's screwy?
Laser Sight is 25K. the beam rifle is 18K. WHAT THE HECK IS THAT ABOUT
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#3 |
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thats because the laser sight is a umod. they're actually both about 30k when installed
![]() btw, what do you think? any improvements to be made?
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Ben. |
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#4 |
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88 downloads?! nice
![]() Personally I'm not a laser sight fan, they are not as accurate as a crosshair in my finding, but I do like the shoulder-mounted idea. Beam Rifle didn't work. no replacement of the Shock Rifle or anything. |
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#5 |
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did the mutators not show up then?
oh, and the laser sight is exacly accurate, more so than the crosshair because it uses the trace code from the weaponss to place the dot. try getting the sniper rifle or enforcer and shooting the ground, you'll get a decal exacly under the sight. The crosshair is easier to aim with though i agree.
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Ben. |
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#6 |
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Oh, the mutators showed up fine. The weapon did not. I still had the Shock Rifle.
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#7 |
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Registered User
Join Date: Nov. 24th, 2001
Location: The People's Republic of Santa Fe, NM, USA
Posts: 6
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Pretty good... I have some ideas for it:
A key for you to toggle between your crosshair and the laser sight. The laser sight should come out of the gun. But overall, it's FAR better than the sight in DMT.
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Verbum Sapienti. |
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#8 |
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yay, 200 dowloads of the last version
only 2 people posted feedback though anywayz, its a bit cooler now, so check the original post for the updated version.
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Ben. |
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#9 |
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Nice, but I agree to DesertJorm. The laser sight should be gun-mounted.
Try using the CalcDrawOffset() function of the current weapon and add its FireOffset to the result like most weapons do. That should give a good effect. |
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#10 |
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yeah, thats what i did with the latest version, but some weapons don't look right, and the bots arn't using the sight either at the mo, but hopefully i'll get it working again
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Ben. |
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#11 |
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bots use the sight again now! download from the link in the first post.
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Ben. |
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#12 |
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Registered User
Join Date: Nov. 24th, 2001
Location: The People's Republic of Santa Fe, NM, USA
Posts: 6
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Excellent... now it only needs one thing for it to be nearly perfect: an option for team-specific colors.
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Verbum Sapienti. |
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#13 | |
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Quote:
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#14 |
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i'll see what i can do
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Ben. |
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#15 |
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want to know whats really cool??
![]() it will track you gun movements in INFILTRATION ![]() INFILTRATION uses a system where the gun is not cenered @ the middle of the screen, simular to Golden Eye. fun things to do with this mod ![]() play it in EVEAY DARKMATCH with flashlights. or ALIENS mutator for INFILTRATION
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#16 |
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thats damn cool, im gonna have to reinstall infitration now
just uploaded the new version, now it has team colours as suggested. keep the ideas coming. next thing im going to try is a mod menu so change length and weather you can switch it off.
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Ben. |
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#17 |
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can you stick on setting to dim the lights?
I saw it in HOB's corpse mod (awsome mod BTW) I think it would be cool if you could walk around in VERY dim (not pitch black like EVEAY DARKMATCH) and see laser sites
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#18 |
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Registered User
Join Date: Nov. 24th, 2001
Location: The People's Republic of Santa Fe, NM, USA
Posts: 6
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Better... but it could use green and gold lasers. And an option for colors in standard DM. And a menu for all these options. And it has a small bug; often, the crosshair doesn't disappear when the laser is active.
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Verbum Sapienti. |
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#19 |
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also on the end of a round the laser will be visable around who the camera observes, but the laser is like coming in at a odd angle
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#20 | |
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Quote:
the crosshair doesn't dissapear for the redeemer and sniper rifle, cos they basically turn the crosshair on every frame because of their custom crosshair code, so not much i can do there...phatcat: thats ur laser u can see, if you rotate around the player it will follow ur view. not much i can do about this i think, but i'll look into it.
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Ben. |
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