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#1 |
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Fix the .50?
Could the .50 casings please be fixed? Both the robar and the M2 casings always land straight up, that IMO is a VERY rare occurance, they should land on their sides just like every other weapons empty shells.
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"States are not moral agents; those who attribute to them ideals and principles merely mislead themselves and others." -Noam Chomsky "Ignorance, and admiration arising from ignorance, are the parents of devotion and obedience" -Dostoyevski |
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#2 |
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Second the motion!
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#3 |
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I hope we can have the "5-round clip" ammunition model in game. Currently the ammo supply and the ejected casing of .50 BMG look very alike.
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#4 |
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And the casing itself looks kinda weird... more like a (very large) pistol round.
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[19:45] <Geno|Morp> I'm a scottish national rock-thrower disguised as a clown who molests children! |
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#5 |
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talk about nitpicking!
let the team consentrate on important things like EAS for example |
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#6 |
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a big
@ countess
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Its not until you lose everything that you are free to do anything |
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#7 |
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c'mon who frecking cares how they land?
they got more important things to fix like shots that dont miss (according to accuratie) but dont hit/kill either or nades that explode on somebodys body but dont kill them those are some BIG gameplay (not to mentions realism!) issues then there is the p90 sillencer bug which is rather anoying to keep having to explain to ppl, and mover that break becuase they are fired on while they where moving (highly anoying on-line) :edit: just though off :think of something better then guns sticking to walls weapon collision is great but should make the gun stick to the wall like it dus now see a lot of things they can spend their time on much more productivly Last edited by The_Countess; 15th Nov 2001 at 08:29 AM. |
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#8 |
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yes ur right, not fixing this thing will safe them thousands and thousands of man hours
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Its not until you lose everything that you are free to do anything |
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#9 |
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Oh well, take it easy~ man~ It's only a suggestion.
No one has mentioned about the priority of it. The team definitely have their own priority about things. |
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#10 |
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I think the problem with the vertical shells is the actual model itself is at the wrong orientation compared to the other shells, ie 90 degrees off, so that instead of lying flat on the ground at a random rotation, it is vertical with a random rotation (vertical axis) that you can't really see due to bullet symmetry..
Another thing you might notice with the M2 is that when you shoot a wall, it leaves two bullet holes Anyway, I guess the casing thing isn't a huge priority, but I don't think it'd be difficult to fix
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#11 |
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S&M Airlines
Join Date: May. 12th, 2000
Location: Norway
Posts: 1,093
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INF is supposed to be all about the realism so... fix....
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#12 |
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... it later, after more important things are coded.
The_Countess is right.
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Dirty Diapers will immobilize any enemy. I always keep a bunch of them around for emergencies. |
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